/*********************************************************************
*                SEGGER Microcontroller GmbH & Co. KG                *
*        Solutions for real time microcontroller applications        *
**********************************************************************
*                                                                    *
*        (c) 1996 - 2015  SEGGER Microcontroller GmbH & Co. KG       *
*                                                                    *
*        Internet: www.segger.com    Support:  support@segger.com    *
*                                                                    *
**********************************************************************

** emWin V5.30 - Graphical user interface for embedded applications **
All  Intellectual Property rights  in the Software belongs to  SEGGER.
emWin is protected by  international copyright laws.  Knowledge of the
source code may not be used to write a similar product.  This file may
only be used in accordance with the following terms:

The software has been licensed to  NXP Semiconductors USA, Inc.  whose
registered  office  is  situated  at 411 E. Plumeria Drive, San  Jose,
CA 95134, USA  solely for  the  purposes  of  creating  libraries  for
NXPs M0, M3/M4 and  ARM7/9 processor-based  devices,  sublicensed  and
distributed under the terms and conditions of the NXP End User License
Agreement.
Full source code is available at: www.segger.com

We appreciate your understanding and fairness.
----------------------------------------------------------------------
Licensing information

Licensor:                 SEGGER Microcontroller Systems LLC
Licensed to:              NXP Semiconductors
Licensed SEGGER software: emWin
License number:           GUI-00186
License model:            emWin License Agreement, dated August 20th 2011
Licensed product:         -
Licensed platform:        NXP's ARM 7/9, Cortex-M0,M3,M4
Licensed number of seats: -
----------------------------------------------------------------------
File        : GUI.h
Purpose     : GUI API include file
---------------------------END-OF-HEADER------------------------------
*/

#ifndef  GUI_H
#define  GUI_H

#include "GUI_ConfDefaults.h"
#include "GUI_Type.h"
#include "GUI_Version.h"

#if defined(__cplusplus)
extern "C" {     /* Make sure we have C-declarations in C++ programs */
#endif

/*********************************************************************
*
*       Disable string function warning with newer MSVC versions
*/
#if defined (_MSC_VER)
  #if (_MSC_VER > 1200)
    #pragma warning( disable : 4996)
  #endif
#endif

/*********************************************************************
*
*       Macros, function replacement
*/
#define GUI_COUNTOF(a)          (sizeof(a) / sizeof(a[0]))
#define GUI_MIN(a,b)            (((a) < (b)) ? (a) : (b))
#define GUI_MAX(a,b)            (((a) > (b)) ? (a) : (b))
#define GUI_ZEROFILL(p, Size)   (memset(p, 0, Size))

/*********************************************************************
*
*       Support for multitasking systems (locking)
*/
typedef struct GUI_CONTEXT GUI_CONTEXT;

#if !GUI_OS
  #define GUI_LOCK()
  #define GUI_UNLOCK()
  #define GUITASK_INIT()
  #define GUITASK_COPY_CONTEXT()
#else
  void GUI_Lock(void);
  void GUI_Unlock(void);
  void GUITASK_Init(void);
  void GUITASK_CopyContext(void);
  void GUITASK_SetMaxTask(int MaxTask);
  int  GUITASK_GetMaxTask(void);
  GUI_CONTEXT * GUITASK_GetpContext(int Index);
  #define GUI_LOCK()             GUI_Lock()
  #define GUI_UNLOCK()           GUI_Unlock()
  #define GUITASK_INIT()         GUITASK_Init()
  #define GUITASK_COPY_CONTEXT() GUITASK_CopyContext()
#endif

/*********************************************************************
*
*       API table of a display driver
*/
struct GUI_DEVICE_API {
  //
  // Data
  //
  int DeviceClassIndex;
  //
  // Drawing functions
  //
  void     (* pfDrawBitmap   )(GUI_DEVICE *  pDevice,  int x0, int y0, int xsize, int ysize, int BitsPerPixel, int BytesPerLine, const U8 * pData, int Diff, const LCD_PIXELINDEX * pTrans);
  void     (* pfDrawHLine    )(GUI_DEVICE *  pDevice,  int x0, int y0,  int x1);
  void     (* pfDrawVLine    )(GUI_DEVICE *  pDevice,  int x , int y0,  int y1);
  void     (* pfFillRect     )(GUI_DEVICE *  pDevice,  int x0, int y0, int x1, int y1);
  unsigned (* pfGetPixelIndex)(GUI_DEVICE *  pDevice,  int x, int y);
  void     (* pfSetPixelIndex)(GUI_DEVICE *  pDevice,  int x, int y, int ColorIndex);
  void     (* pfXorPixel     )(GUI_DEVICE *  pDevice,  int x, int y);
  //
  // Set origin
  //
  void     (* pfSetOrg       )(GUI_DEVICE *  pDevice,  int x, int y);
  //
  // Request information
  //
  void   (*(* pfGetDevFunc)   (GUI_DEVICE ** ppDevice, int Index))(void);
  I32      (* pfGetDevProp   )(GUI_DEVICE *  pDevice,  int Index);
  void    *(* pfGetDevData   )(GUI_DEVICE *  pDevice,  int Index);
  void     (* pfGetRect      )(GUI_DEVICE *  pDevice,  LCD_RECT * pRect);
};

/*********************************************************************
*
*       Device classes
*/
typedef enum {
  DEVICE_CLASS_DRIVER = 0,
  DEVICE_CLASS_DRIVER_MODIFIER,   // Zoom or delta-pixel modifier
  DEVICE_CLASS_VNC,
  DEVICE_CLASS_SPRITE,
  DEVICE_CLASS_MEMDEV,
  DEVICE_CLASS_ALPHA,
  DEVICE_CLASS_AUTOALPHA,
  DEVICE_CLASS_MEASDEV
} DEVICE_CLASS;

#define GUI_DEVICE_STAYONTOP 1

/*********************************************************************
*
*       Display drivers
*/
//
// Addresses
//
//extern const GUI_DEVICE_API GUIDRV_Win_API;

extern const GUI_DEVICE_API GUIDRV_Template_API;

//
// Macros to be used in configuration files
//
#define GUIDRV_WIN32       &GUIDRV_Win_API

#if defined(WIN32) && !defined(LCD_SIMCONTROLLER)

  #define GUIDRV_TEMPLATE         &GUIDRV_Win_API

#else

  #define GUIDRV_TEMPLATE         &GUIDRV_Template_API

#endif

/*********************************************************************
*
*       Definition of GUI_DEVICE structure
*/
struct GUI_DEVICE {
  //
  // Linking
  //
  GUI_DEVICE * pNext;
  GUI_DEVICE * pPrev;
  //
  // Data
  //
  union {
    GUI_HMEM hContext; // Handle of payload data like sprite- or memory device context
    void   * pContext; // Pointer for context data in a fixed block
  } u;
  //
  // API pointers
  //
  const GUI_DEVICE_API     * pDeviceAPI;
  const LCD_API_COLOR_CONV * pColorConvAPI;
  U16 Flags;
  int LayerIndex;
};

extern const GUI_DEVICE_API GUI_MEMDEV_DEVICE_1;
extern const GUI_DEVICE_API GUI_MEMDEV_DEVICE_8;
extern const GUI_DEVICE_API GUI_MEMDEV_DEVICE_16;
extern const GUI_DEVICE_API GUI_MEMDEV_DEVICE_32;

/*********************************************************************
*
*       GUI_CONTEXT
*
*  This structure is public for one reason only:
*  To allow the application to save and restore the context.
*/
typedef union {
  U8  aColorIndex8[2];
  U16 aColorIndex16[2];
  U32 aColorIndex32[2];
} LCD_COLORINDEX_UNION;

struct GUI_CONTEXT {
  //
  // Variables in LCD module
  //
  LCD_COLORINDEX_UNION uLCD;
  LCD_RECT       ClipRect;
  U8             DrawMode;
  U8             SelLayer;
  U8             TextStyle;
  //
  // Variables in GL module
  //
  GUI_RECT * pClipRect_HL;                 // High level clip rectangle ... Speed optimization so drawing routines can optimize
  U8         PenSize;
  U8         PenShape;
  U8         LineStyle;
  //
  // Variables in GUICHAR module
  //
  const GUI_FONT * pAFont;
  I16P LBorder;
  I16P DispPosX, DispPosY;
  I16P DrawPosX, DrawPosY;
  I16P TextMode, TextAlign;
  GUI_COLOR Color, BkColor;                // Required only when changing devices and for speed opt (caching)
  //
  // Pointer to  color indices
  //
  LCD_PIXELINDEX * LCD_pBkColorIndex;
  LCD_PIXELINDEX * LCD_pColorIndex;
  LCD_PIXELINDEX * LCD_pAColorIndex;
  //
  // Variables in WM module
  //
  #if GUI_WINSUPPORT
    const GUI_RECT * WM__pUserClipRect;
    GUI_HWIN hAWin;
    int xOff, yOff;
    U8 WM_IsActive;
  #endif
  //
  // Array of pointers to device chains
  //
  //GUI_DEVICE * apDevice[GUI_NUM_LAYERS];
  GUI_DEVICE * apDriver[GUI_NUM_LAYERS];
  //
  // Variables in MEMDEV module (with memory devices only)
  //
  GUI_HMEM    hDevData;
  //
  // Variables in Anitaliasing module
  //
  const tLCD_HL_APIList * pLCD_HL;       // Required to reroute drawing (HLine & Pixel) to the AA module
  U8 AA_Factor;
  U8 AA_HiResEnable;
  void (* AA_pfSetPixelAA)(int x, int y, U8 Intens); // Function to be used for drawing a single pixel
};

/* Rename GUI_SaveContext in order to avoid crashes if wrong GUIConf is used */
#if (GUI_WINSUPPORT == 1)
  #define GUI_SaveContext GUI_SaveContext_W
#else
  #define GUI_SaveContext GUI_SaveContext_
#endif

/*********************************************************************
*
*       Device management
*/
GUI_DEVICE * GUI_DEVICE_Create       (const GUI_DEVICE_API * pDeviceAPI, const LCD_API_COLOR_CONV * pColorConvAPI, U16 Flags, int LayerIndex);
GUI_DEVICE * GUI_DEVICE_CreateAndLink(const GUI_DEVICE_API * pDeviceAPI, const LCD_API_COLOR_CONV * pColorConvAPI, U16 Flags, int LayerIndex);
void         GUI_DEVICE_Delete       (GUI_DEVICE * pDevice);
int          GUI_DEVICE_Link         (GUI_DEVICE * pDevice);
void         GUI_DEVICE_Unlink       (GUI_DEVICE * pDevice);
GUI_DEVICE * GUI_DEVICE__GetpDriver  (int LayerIndex);
GUI_DEVICE * GUI_DEVICE__GetpDevice  (int LayerIndex, int DeviceClass);

GUI_DEVICE * GUI_DEVICE_UnlinkTaskDevices(void);
void         GUI_DEVICE_LinkDevices      (GUI_DEVICE * pDevice);

/*********************************************************************
*
*       GUI_DIRTYDEVICE
*/
typedef struct {
  void * pData;         // Pointer to first pixel
  int    x0, y0;        // Coordinates of the upper left pixel
  int    xSize, ySize;  // Size of dirty rectangle
  int    LineOff;       // Virtual xSize in pixels
  int    BytesPerPixel; // Number of bytes required per pixel
} GUI_DIRTYDEVICE_INFO;

int GUI_DIRTYDEVICE_Create  (void);
int GUI_DIRTYDEVICE_CreateEx(int LayerIndex);
int GUI_DIRTYDEVICE_Delete  (void);
int GUI_DIRTYDEVICE_DeleteEx(int LayerIndex);
int GUI_DIRTYDEVICE_Fetch   (GUI_DIRTYDEVICE_INFO * pInfo);
int GUI_DIRTYDEVICE_FetchEx (GUI_DIRTYDEVICE_INFO * pInfo, int LayerIndex);

/*********************************************************************
*
*       GUI_SOFTLAYER
*/
typedef struct {
  int xPos;
  int yPos;
  int xSize;
  int ySize;
  int Visible;
} GUI_SOFTLAYER_CONFIG;

int  GUI_SOFTLAYER_Enable           (GUI_SOFTLAYER_CONFIG * pConfig, int NumLayers, GUI_COLOR CompositeColor);
int  GUI_SOFTLAYER_Refresh          (void);
void GUI_SOFTLAYER_SetCompositeColor(U32 Color);
int  GUI_SOFTLAYER_MULTIBUF_Enable  (int OnOff);

/*********************************************************************
*
*       General routines
*/
int          GUI_Init             (void);
void         GUI_Exit             (void);
void         GUI_SetDefaultFont   (const GUI_FONT * pFont);
void         GUI_SetDefault       (void);
GUI_DRAWMODE GUI_SetDrawMode      (GUI_DRAWMODE dm);
const char * GUI_GetVersionString (void);
void         GUI_SaveContext      (      GUI_CONTEXT * pContext);
void         GUI_RestoreContext   (const GUI_CONTEXT * pContext);
void         GUI_SetScreenSizeX   (int xSize);
void         GUI_SetScreenSizeY   (int ySize);
int          GUI_GetScreenSizeX   (void);
int          GUI_GetScreenSizeY   (void);
const GUI_RECT * GUI_SetClipRect  (const GUI_RECT * pRect);
void         GUI_SetRefreshHook   (void (* pFunc)(void));
void         MainTask             (void);

/*********************************************************************
*
*       Rectangle helper functions
*/
int  GUI_RectsIntersect(const GUI_RECT * pr0, const GUI_RECT * pr1);
void GUI_MoveRect       (GUI_RECT * pRect, int x, int y);
void GUI_MergeRect      (GUI_RECT * pDest, const GUI_RECT * pr0, const GUI_RECT * pr1);
int  GUI__IntersectRects(GUI_RECT * pDest, const GUI_RECT * pr0, const GUI_RECT * pr1);
void GUI__IntersectRect (GUI_RECT * pDest, const GUI_RECT * pr0);
void GUI__ReduceRect    (GUI_RECT * pDest, const GUI_RECT * pRect, int Dist);

/*********************************************************************
*
*       Misc helper functions
*/
I32  GUI__ATan2(I32 x, I32 y, I32 * ph);
I32  GUI__ASinHQ(I32 SinHQ);
int  GUI__CompactPixelIndices  (LCD_PIXELINDEX * pBuffer, int NumPixels, int BitsPerPixel);
int  GUI__CompactPixelIndicesEx(LCD_PIXELINDEX * pBuffer, int NumPixels, int BitsPerPixel, const LCD_API_COLOR_CONV * pColorConvAPI);
int  GUI__ConvertColor2Index   (LCD_PIXELINDEX * pBuffer, int NumPixels, int BitsPerPixel, const LCD_API_COLOR_CONV * pColorConvAPI, void * pResult);
void GUI__Config(void);
I32  GUI__CosHQ(I32 Ang1000);
int  GUI__DivideRound     (int a, int b);
I32  GUI__DivideRound32   (I32 a, I32 b);
void GUI__ExpandPixelIndices   (void * pBuffer, int NumPixels, int BitsPerPixel);
void GUI__ExpandPixelIndicesEx (void * pBuffer, int NumPixels, int BitsPerPixel, const LCD_API_COLOR_CONV * pColorConvAPI);
void GUI__memcpy(void * pDest, const void * pSrc, int NumBytes);
int  GUI__SetText(GUI_HMEM * phText, const char * s);
I32  GUI__SinHQ(I32 Ang1000);
I32  GUI__sqrt32(I32 Square);
void GUI__DrawTwinArc2(int xl, int xr, int y0,         int r, GUI_COLOR ColorR0, GUI_COLOR ColorR1, GUI_COLOR ColorFill);
void GUI__DrawTwinArc4(int x0, int y0, int x1, int y1, int r, GUI_COLOR ColorR0, GUI_COLOR ColorR1, GUI_COLOR ColorFill);
void GUI__FillTrippleArc(int x0, int y0, int Size, GUI_COLOR ColorR0, GUI_COLOR ColorR1, GUI_COLOR ColorR2, GUI_COLOR ColorFill);
void GUI__RegisterExit(GUI_REGISTER_EXIT * pRegisterExit);

/*********************************************************************
*
*       Get / Set Attributes
*/
GUI_COLOR GUI_GetBkColor     (void);
int       GUI_GetBkColorIndex(void);
GUI_COLOR GUI_GetColor       (void);
int       GUI_GetColorIndex  (void);
U8        GUI_GetLineStyle   (void);
U8        GUI_GetPenSize     (void);
U8        GUI_GetPenShape    (void);
unsigned  GUI_GetPixelIndex  (int x, int y);

void      GUI_SetBkColor   (GUI_COLOR);
void      GUI_SetColor     (GUI_COLOR);
void      GUI_SetBkColorIndex(int Index);
void      GUI_SetColorIndex(int Index);

U8        GUI_SetPenSize   (U8 Size);
U8        GUI_SetPenShape  (U8 Shape);
U8        GUI_SetLineStyle (U8 Style);

/* Get/Set Character used as decimal point (usually '.' or ',') */
char      GUI_GetDecChar(void);
char      GUI_SetDecChar(char c);

/*********************************************************************
*
*       Color / Index related functions
*/
int       GUI_Color2Index(GUI_COLOR color);
GUI_COLOR GUI_Color2VisColor(GUI_COLOR color);
char      GUI_ColorIsAvailable(GUI_COLOR color);
GUI_COLOR GUI_Index2Color(int Index);
U32       GUI_CalcColorDist (GUI_COLOR Color0, GUI_COLOR  Color1);
U32       GUI_CalcVisColorError(GUI_COLOR color);

/*********************************************************************
*
*       Error handler
*/
void GUI_SetOnErrorFunc(void (* pFunc)(const char * s));

/*********************************************************************
*
*       Logging (for debugging primarily)
*/
void GUI_Log      (const char * s);
void GUI_Log1     (const char * s, I32 p0);
void GUI_Log2     (const char * s, I32 p0, I32 p1);
void GUI_Log3     (const char * s, I32 p0, I32 p1, I32 p2);
void GUI_Log4     (const char * s, I32 p0, I32 p1, I32 p2,I32 p3);
void GUI_Warn     (const char * s);
void GUI_Warn1    (const char * s, I32 p0);
void GUI_Warn2    (const char * s, I32 p0, I32 p1);
void GUI_Warn3    (const char * s, I32 p0, I32 p1, I32 p2);
void GUI_Warn4    (const char * s, I32 p0, I32 p1, I32 p2, I32 p3);
void GUI_ErrorOut (const char * s);
void GUI_ErrorOut1(const char * s, I32 p0);
void GUI_ErrorOut2(const char * s, I32 p0, I32 p1);
void GUI_ErrorOut3(const char * s, I32 p0, I32 p1, I32 p2);
void GUI_ErrorOut4(const char * s, I32 p0, I32 p1, I32 p2, I32 p3);

/*********************************************************************
*
*       2d - GL
*/
void GUI_Clear            (void);
void GUI_ClearRect        (int x0, int y0, int x1, int y1);
void GUI_ClearRectEx      (const GUI_RECT * pRect);
void GUI_CopyRect         (int x0, int y0, int x1, int y1, int dx, int dy);
void GUI_DrawArc          (int x0, int y0, int rx, int ry, int a0, int a1);
void GUI_DrawBitmap       (const GUI_BITMAP * pBM, int x0, int y0);
void GUI_DrawBitmapMag    (const GUI_BITMAP * pBM, int x0, int y0, int XMul, int YMul);
void GUI_DrawBitmapEx     (const GUI_BITMAP * pBM, int x0, int y0, int xCenter, int yCenter, int xMag, int yMag);
void GUI_DrawBitmapExp    (int x0, int y0, int XSize, int YSize, int XMul,  int YMul, int BitsPerPixel, int BytesPerLine, const U8 * pData, const GUI_LOGPALETTE * pPal);
void GUI_DrawBitmapHWAlpha(const GUI_BITMAP * pBM, int x0, int y0);
void GUI_DrawCircle       (int x0, int y0, int r);
void GUI_DrawEllipse      (int x0, int y0, int rx, int ry);
void GUI_DrawGradientH    (int x0, int y0, int x1, int y1, GUI_COLOR Color0, GUI_COLOR Color1);
void GUI_DrawGradientV    (int x0, int y0, int x1, int y1, GUI_COLOR Color0, GUI_COLOR Color1);
void GUI_DrawGradientRoundedH(int x0, int y0, int x1, int y1, int rd, GUI_COLOR Color0, GUI_COLOR Color1);
void GUI_DrawGradientRoundedV(int x0, int y0, int x1, int y1, int rd, GUI_COLOR Color0, GUI_COLOR Color1);
void GUI_DrawGraph        (I16 * pay, int NumPoints, int x0, int y0);
void GUI_DrawGraphEx      (I16 * pay, int NumPoints, int x0, int y0, int Numerator, int Denominator, int MirrorX);
void GUI_DrawHLine        (int y0, int x0, int x1);
void GUI_DrawLine         (int x0, int y0, int x1, int y1);
void GUI_DrawLineRel      (int dx, int dy);
void GUI_DrawLineTo       (int x, int y);
void GUI_DrawPie          (int x0, int y0, int r, int a0, int a1, int Type);
void GUI_DrawPixel        (int x, int y);
void GUI_DrawPoint        (int x, int y);
void GUI_DrawPolygon      (const GUI_POINT * pPoints, int NumPoints, int x0, int y0);
void GUI_DrawPolyLine     (const GUI_POINT * pPoints, int NumPoints, int x0, int y0);
void GUI_DrawFocusRect    (const GUI_RECT  * pRect, int Dist);
void GUI_DrawRect         (int x0, int y0, int x1, int y1);
void GUI_DrawRectEx       (const GUI_RECT * pRect);
void GUI_DrawRoundedFrame (int x0, int y0, int x1, int y1, int r, int w);
void GUI_DrawRoundedRect  (int x0, int y0, int x1, int y1, int r);
void GUI_DrawVLine        (int x0, int y0, int y1);
void GUI_FillCircle       (int x0, int y0, int r);
void GUI_FillEllipse      (int x0, int y0, int rx, int ry);
void GUI_FillPolygon      (const GUI_POINT * pPoints, int NumPoints, int x0, int y0);
void GUI_FillRect         (int x0, int y0, int x1, int y1);
void GUI_FillRectEx       (const GUI_RECT * pRect);
void GUI_FillRoundedFrame (int x0, int y0, int x1, int y1, int r, int w);
void GUI_FillRoundedRect  (int x0, int y0, int x1, int y1, int r);
void GUI_FillRoundedRectB (int x0, int y0, int x1, int y1, int r);
void GUI_FillRoundedRectT (int x0, int y0, int x1, int y1, int r);
void GUI_GetClientRect    (GUI_RECT * pRect);
void GUI_InvertRect       (int x0, int y0, int x1, int y1);
void GUI_MoveRel          (int dx, int dy);
void GUI_MoveTo           (int x, int y);
void GUI_SetAlphaMask8888 (U32 OrMask, U32 AndMask);

/*********************************************************************
*
*       Graphic file support
*/
typedef int GUI_GET_DATA_FUNC(void * p, const U8 ** ppData, unsigned NumBytes, U32 Off);

/*********************************************************************
*
*       GIF file support
*/
int GUI_GIF_Draw           (const void * pGIF, U32 NumBytes,         int x0, int y0);
int GUI_GIF_DrawEx         (GUI_GET_DATA_FUNC * pfGetData, void * p, int x0, int y0);
int GUI_GIF_DrawSub        (const void * pGIF, U32 NumBytes,         int x0, int y0, int Index);
int GUI_GIF_DrawSubEx      (GUI_GET_DATA_FUNC * pfGetData, void * p, int x0, int y0, int Index);
int GUI_GIF_DrawSubScaled  (const void * pGIF, U32 NumBytes,         int x0, int y0, int Index, int Num, int Denom);
int GUI_GIF_DrawSubScaledEx(GUI_GET_DATA_FUNC * pfGetData, void * p, int x0, int y0, int Index, int Num, int Denom);
int GUI_GIF_GetComment     (const void * pGIF, U32 NumBytes,         U8 * pBuffer, int MaxSize, int Index);
int GUI_GIF_GetCommentEx   (GUI_GET_DATA_FUNC * pfGetData, void * p, U8 * pBuffer, int MaxSize, int Index);
int GUI_GIF_GetImageInfo   (const void * pGIF, U32 NumBytes,         GUI_GIF_IMAGE_INFO * pInfo, int Index);
int GUI_GIF_GetImageInfoEx (GUI_GET_DATA_FUNC * pfGetData, void * p, GUI_GIF_IMAGE_INFO * pInfo, int Index);
int GUI_GIF_GetInfo        (const void * pGIF, U32 NumBytes,         GUI_GIF_INFO * pInfo);
int GUI_GIF_GetInfoEx      (GUI_GET_DATA_FUNC * pfGetData, void * p, GUI_GIF_INFO * pInfo);
int GUI_GIF_GetXSize       (const void * pGIF);
int GUI_GIF_GetXSizeEx     (GUI_GET_DATA_FUNC * pfGetData, void * p);
int GUI_GIF_GetYSize       (const void * pGIF);
int GUI_GIF_GetYSizeEx     (GUI_GET_DATA_FUNC * pfGetData, void * p);
int GUI_GIF_SetFillTrans   (int OnOff);

/*********************************************************************
*
*       BMP file support
*/
int  GUI_BMP_Draw        (const void * pFileData,                  int x0, int y0);
int  GUI_BMP_DrawEx      (GUI_GET_DATA_FUNC * pfGetData, void * p, int x0, int y0);
int  GUI_BMP_DrawScaled  (const void * pFileData,                  int x0, int y0, int Num, int Denom);
int  GUI_BMP_DrawScaledEx(GUI_GET_DATA_FUNC * pfGetData, void * p, int x0, int y0, int Num, int Denom);
int  GUI_BMP_GetXSize    (const void * pFileData);
int  GUI_BMP_GetXSizeEx  (GUI_GET_DATA_FUNC * pfGetData, void * p);
int  GUI_BMP_GetYSize    (const void * pFileData);
int  GUI_BMP_GetYSizeEx  (GUI_GET_DATA_FUNC * pfGetData, void * p);
void GUI_BMP_EnableAlpha (void);
void GUI_BMP_DisableAlpha(void);

/*********************************************************************
*
*       PNG file support
*/
int GUI_PNG_Draw      (const void * pFileData, int DataSize, int x0, int y0);
int GUI_PNG_DrawEx    (GUI_GET_DATA_FUNC * pfGetData, void * p, int x0, int y0);
int GUI_PNG_GetXSize  (const void * pFileData, int FileSize);
int GUI_PNG_GetXSizeEx(GUI_GET_DATA_FUNC * pfGetData, void * p);
int GUI_PNG_GetYSize  (const void * pFileData, int FileSize);
int GUI_PNG_GetYSizeEx(GUI_GET_DATA_FUNC * pfGetData, void * p);

/*********************************************************************
*
*       JPEG file support
*/
typedef struct {
  int XSize;
  int YSize;
} GUI_JPEG_INFO;

int GUI_JPEG_Draw        (const void * pFileData, int DataSize,    int x0, int y0);
int GUI_JPEG_DrawEx      (GUI_GET_DATA_FUNC * pfGetData, void * p, int x0, int y0);
int GUI_JPEG_DrawScaled  (const void * pFileData, int DataSize,    int x0, int y0, int Num, int Denom);
int GUI_JPEG_DrawScaledEx(GUI_GET_DATA_FUNC * pfGetData, void * p, int x0, int y0, int Num, int Denom);
int GUI_JPEG_GetInfo     (const void * pFileData, int DataSize,    GUI_JPEG_INFO * pInfo);
int GUI_JPEG_GetInfoEx   (GUI_GET_DATA_FUNC * pfGetData, void * p, GUI_JPEG_INFO * pInfo);

/*********************************************************************
*
*       MOVIE file support
*/
#define GUI_MOVIE_NOTIFICATION_PREDRAW  0 // Immediately before frame is drawn
#define GUI_MOVIE_NOTIFICATION_POSTDRAW 1 // Immediately after a frame is drawn
#define GUI_MOVIE_NOTIFICATION_START    2 // Send when start playing a movie
#define GUI_MOVIE_NOTIFICATION_STOP     3 // Movie has stopped
#define GUI_MOVIE_NOTIFICATION_DELETE   4 // Movie has been deleted

typedef GUI_HMEM GUI_MOVIE_HANDLE;

typedef void GUI_MOVIE_FUNC(GUI_MOVIE_HANDLE hMovie, int Notification, U32 CurrentFrame);

typedef struct {
  int xSize;         // X-size of images
  int ySize;         // Y-size of images
  int msPerFrame;    // Default duration of 1 frame
  U32 NumFrames;     // Number of frames
} GUI_MOVIE_INFO;

GUI_MOVIE_HANDLE GUI_MOVIE_Create       (const void * pFileData, U32 FileSize, GUI_MOVIE_FUNC * pfNotify);
GUI_MOVIE_HANDLE GUI_MOVIE_CreateEx     (GUI_GET_DATA_FUNC * pfGetData, void * pParam, GUI_MOVIE_FUNC * pfNotify);
int              GUI_MOVIE_Delete       (GUI_MOVIE_HANDLE hMovie);
U32              GUI_MOVIE_GetFrameIndex(GUI_MOVIE_HANDLE hMovie);
int              GUI_MOVIE_GetInfo      (const void * pFileData, U32 FileSize, GUI_MOVIE_INFO * pInfo);
int              GUI_MOVIE_GetInfoEx    (GUI_GET_DATA_FUNC * pfGetData, void * pParam, GUI_MOVIE_INFO * pInfo);
int              GUI_MOVIE_GetPos       (GUI_MOVIE_HANDLE hMovie, int * pxPos, int * pyPos, int * pxSize, int * pySize);
int              GUI_MOVIE_GotoFrame    (GUI_MOVIE_HANDLE hMovie, U32 Frame);
int              GUI_MOVIE_Pause        (GUI_MOVIE_HANDLE hMovie);
int              GUI_MOVIE_Play         (GUI_MOVIE_HANDLE hMovie);
int              GUI_MOVIE_SetPeriod    (GUI_MOVIE_HANDLE hMovie, unsigned Period);
int              GUI_MOVIE_SetPos       (GUI_MOVIE_HANDLE hMovie, int xPos, int yPos);
int              GUI_MOVIE_Show         (GUI_MOVIE_HANDLE hMovie, int xPos, int yPos, int DoLoop);

/*********************************************************************
*
*       Cursor routines
*/
#define GUI_CURSOR_SHOW 0
#define GUI_CURSOR_HIDE 1

typedef struct {
  const GUI_BITMAP  * pBitmap;
  int                 xHot;
  int                 yHot;
} GUI_CURSOR;

typedef struct {
  const GUI_BITMAP ** ppBm;
  int                 xHot;
  int                 yHot;
  unsigned            Period;
  const unsigned    * pPeriod;
  int                 NumItems;
} GUI_CURSOR_ANIM;

#if GUI_SUPPORT_CURSOR
  int                GUI_CURSOR_GetState     (void);
  int                GUI_CURSOR_GetStateEx   (int Layer);
  void               GUI_CURSOR_Hide         (void);
  void               GUI_CURSOR_HideEx       (int Layer);
  const GUI_CURSOR * GUI_CURSOR_Select       (const GUI_CURSOR * pCursor);
  const GUI_CURSOR * GUI_CURSOR_SelectEx     (const GUI_CURSOR * pCursor, int Layer);
  int                GUI_CURSOR_SelectAnim   (const GUI_CURSOR_ANIM * pCursorAnim);
  int                GUI_CURSOR_SelectAnimEx (const GUI_CURSOR_ANIM * pCursorAnim, int LayerIndex);
  int                GUI_CURSOR_SetBitmap    (const GUI_BITMAP * pBM);
  int                GUI_CURSOR_SetBitmapEx  (const GUI_BITMAP * pBM, int Layer);
  void               GUI_CURSOR_SetPosition  (int x, int y);
  void               GUI_CURSOR_SetPositionEx(int xNewPos, int yNewPos, int Layer);
  void               GUI_CURSOR_Show         (void);
  void               GUI_CURSOR_ShowEx       (int Layer);
  GUI_HSPRITE        GUI_CURSOR__GetSpriteEx (int LayerIndex, int * pxPos, int * pyPos);
  void               GUI_CURSOR__SetSpriteEx (GUI_HSPRITE hSprite, const GUI_CURSOR * pCursor, int LayerIndex);
#else
  #define GUI_CURSOR_Show();
  #define GUI_CURSOR_Clear();
#endif

/*********************************************************************
*
*       Sprite support
*/
#define GUI_SPRITE_CF_STAYONTOP (1 << 0)
#define GUI_SPRITE_CF_SHOW      (1 << 1)

#define GUI_SPRITE_SHOW 0
#define GUI_SPRITE_HIDE 1

GUI_HSPRITE GUI_SPRITE__CreateEx           (const GUI_BITMAP * pBM, int x, int y, int Layer, U16 Flags); /* Not to be documented, only used by cursor modul */
void        GUI_SPRITE__SetCallback        (GUI_HSPRITE hSprite, GUI_HMEM hContext, void (* pCB)(GUI_HSPRITE, int));
GUI_HSPRITE GUI_SPRITE_Create              (const GUI_BITMAP * pBM, int x, int y);
GUI_HSPRITE GUI_SPRITE_CreateAnim          (const GUI_BITMAP ** ppBm, int x, int y, unsigned Period, const unsigned * pPeriod, int NumItems);
GUI_HSPRITE GUI_SPRITE_CreateEx            (const GUI_BITMAP * pBM, int x, int y, int Layer);
GUI_HSPRITE GUI_SPRITE_CreateExAnim        (const GUI_BITMAP ** ppBm, int x, int y, unsigned Period, const unsigned * pPeriod, int NumItems, int LayerIndex);
GUI_HSPRITE GUI_SPRITE_CreateHidden        (const GUI_BITMAP * pBM, int x, int y);
GUI_HSPRITE GUI_SPRITE_CreateHiddenEx      (const GUI_BITMAP * pBM, int x, int y, int Layer);
void        GUI_SPRITE_Delete              (GUI_HSPRITE hSprite);
int         GUI_SPRITE_GetState            (GUI_HSPRITE hSprite);
void        GUI_SPRITE_Hide                (GUI_HSPRITE hSprite);
int         GUI_SPRITE_SetBitmap           (GUI_HSPRITE hSprite, const GUI_BITMAP * pBM);
int         GUI_SPRITE_SetBitmapAndPosition(GUI_HSPRITE hSprite, const GUI_BITMAP * pBM, int x, int y);
int         GUI_SPRITE_SetLoop             (GUI_HSPRITE hSprite, int OnOff);
void        GUI_SPRITE_SetPosition         (GUI_HSPRITE hSprite, int x, int y);
int         GUI_SPRITE_StartAnim           (GUI_HSPRITE hSprite);
int         GUI_SPRITE_StopAnim            (GUI_HSPRITE hSprite);
void        GUI_SPRITE_Show                (GUI_HSPRITE hSprite);

/*********************************************************************
*
*       Cursors and their bitmaps
*/
extern GUI_CONST_STORAGE GUI_CURSOR GUI_CursorArrowS,  GUI_CursorArrowSI;
extern GUI_CONST_STORAGE GUI_CURSOR GUI_CursorArrowM,  GUI_CursorArrowMI;
extern GUI_CONST_STORAGE GUI_CURSOR GUI_CursorArrowL,  GUI_CursorArrowLI;
extern GUI_CONST_STORAGE GUI_CURSOR GUI_CursorCrossS,  GUI_CursorCrossSI;
extern GUI_CONST_STORAGE GUI_CURSOR GUI_CursorCrossM,  GUI_CursorCrossMI;
extern GUI_CONST_STORAGE GUI_CURSOR GUI_CursorCrossL,  GUI_CursorCrossLI;
extern GUI_CONST_STORAGE GUI_CURSOR GUI_CursorHeaderM, GUI_CursorHeaderMI;

extern GUI_CONST_STORAGE GUI_BITMAP GUI_BitmapArrowS, GUI_BitmapArrowSI;
extern GUI_CONST_STORAGE GUI_BITMAP GUI_BitmapArrowM, GUI_BitmapArrowMI;
extern GUI_CONST_STORAGE GUI_BITMAP GUI_BitmapArrowL, GUI_BitmapArrowLI;
extern GUI_CONST_STORAGE GUI_BITMAP GUI_BitmapCrossS, GUI_BitmapCrossSI;
extern GUI_CONST_STORAGE GUI_BITMAP GUI_BitmapCrossM, GUI_BitmapCrossMI;
extern GUI_CONST_STORAGE GUI_BITMAP GUI_BitmapCrossL, GUI_BitmapCrossLI;

extern GUI_CONST_STORAGE GUI_CURSOR_ANIM GUI_CursorAnimHourglassM;

/*********************************************************************
*
*       Wrap modes
*/
typedef enum { GUI_WRAPMODE_NONE, GUI_WRAPMODE_WORD, GUI_WRAPMODE_CHAR } GUI_WRAPMODE;

/*********************************************************************
*
*       Text related routines
*/
void  GUI_DispCEOL             (void);
void  GUI_DispChar             (U16 c);
void  GUI_DispCharAt           (U16 c, I16P x, I16P y);
void  GUI_DispChars            (U16 c, int Cnt);
void  GUI_DispNextLine         (void);
void  GUI_DispString           (const char * s);
void  GUI_DispStringAt         (const char * s, int x, int y);
void  GUI_DispStringAtCEOL     (const char * s, int x, int y);
void  GUI_DispStringHCenterAt  (const char * s, int x, int y);
void  GUI__DispStringInRect    (const char * s, GUI_RECT * pRect, int TextAlign, int MaxNumChars);
void  GUI_DispStringInRect     (const char * s, GUI_RECT * pRect, int TextAlign);
#if GUI_SUPPORT_ROTATION
  void  GUI_DispStringInRectEx (const char * s, GUI_RECT * pRect, int TextAlign, int MaxLen, const GUI_ROTATION * pLCD_Api);
#endif
void  GUI_DispStringInRectMax  (const char * s, GUI_RECT * pRect, int TextAlign, int MaxLen); /* Not to be doc. */
void  GUI_DispStringInRectWrap (const char * s, GUI_RECT * pRect, int TextAlign, GUI_WRAPMODE WrapMode); /* Not to be doc. */
void  GUI_DispStringLen        (const char * s, int Len);
void  GUI_GetTextExtend        (GUI_RECT* pRect, const char * s, int Len);
int   GUI_GetYAdjust           (void);
int   GUI_GetDispPosX          (void);
int   GUI_GetDispPosY          (void);
const GUI_FONT * GUI_GetFont(void);
int   GUI_GetCharDistX         (U16 c);
int   GUI_GetCharDistXEx       (U16 c, int * pSizeX);
int   GUI_GetStringDistX       (const char * s);
GUI_DRAWMODE GUI_GetDrawMode   (void);
int   GUI_GetFontDistY         (void);
int   GUI_GetFontSizeY         (void);
void  GUI_GetFontInfo          (const GUI_FONT * pFont, GUI_FONTINFO * pfi);
void  GUI_GetOrg               (int * px, int * py);
int   GUI_GetYSizeOfFont       (const GUI_FONT * pFont);
int   GUI_GetYDistOfFont       (const GUI_FONT * pFont);
int   GUI_GetTextAlign         (void);
int   GUI_GetTextMode          (void);
char  GUI_IsInFont             (const GUI_FONT * pFont, U16 c);
int   GUI_SetTextAlign         (int Align);
int   GUI_SetTextMode          (int Mode);
char  GUI_SetTextStyle         (char Style);
int   GUI_SetLBorder           (int x);
const GUI_FONT * GUI_SetFont(const GUI_FONT * pNewFont);
char  GUI_GotoXY               (int x, int y);
char  GUI_GotoX                (int x);
char  GUI_GotoY                (int y);
int   GUI_WrapGetNumLines      (const char * pText, int xSize, GUI_WRAPMODE WrapMode);

int   GUI_GetLeadingBlankCols (U16 c);
int   GUI_GetTrailingBlankCols(U16 c);


/*********************************************************************
*
*       System independent fonts (SIF)
*/
void GUI_SIF_CreateFont(const void * pFontData, GUI_FONT * pFont, const GUI_SIF_TYPE * pFontType);
void GUI_SIF_DeleteFont(GUI_FONT * pFont);

/*********************************************************************
*
*       External binary fonts (XBF)
*/
int  GUI_XBF_CreateFont(GUI_FONT * pFont, GUI_XBF_DATA * pXBF, const GUI_XBF_TYPE * pFontType, GUI_XBF_GET_DATA_FUNC * pfGetData, void * pVoid);
void GUI_XBF_DeleteFont(GUI_FONT * pFont);

/*********************************************************************
*
*       TrueType support (TTF)
*/
int  GUI_TTF_CreateFont   (GUI_FONT * pFont, GUI_TTF_CS * pCS);
int  GUI_TTF_CreateFontAA (GUI_FONT * pFont, GUI_TTF_CS * pCS);
void GUI_TTF_DestroyCache (void);
void GUI_TTF_Done         (void);
int  GUI_TTF_GetFamilyName(GUI_FONT * pFont, char * pBuffer, int NumBytes);
int  GUI_TTF_GetStyleName (GUI_FONT * pFont, char * pBuffer, int NumBytes);
void GUI_TTF_SetCacheSize (unsigned MaxFaces, unsigned MaxSizes, U32 MaxBytes);

/*********************************************************************
*
*       Resource file support
*/
int          GUI_LANG_GetNumItems      (int IndexLang);
const char * GUI_LANG_GetText          (int IndexText);
int          GUI_LANG_GetTextBuffered  (int IndexText, char * pBuffer, int SizeOfBuffer);
int          GUI_LANG_GetTextBufferedEx(int IndexText, int IndexLang, char * pBuffer, int SizeOfBuffer);
const char * GUI_LANG_GetTextEx        (int IndexText, int IndexLang);
int          GUI_LANG_LoadCSV          (U8 * pFileData, U32 FileSize);
int          GUI_LANG_LoadCSVEx        (GUI_GET_DATA_FUNC * pfGetData, void * p);
int          GUI_LANG_LoadText         (U8 * pFileData, U32 FileSize, int IndexLang);
int          GUI_LANG_LoadTextEx       (GUI_GET_DATA_FUNC * pfGetData, void * p, int IndexLang);
int          GUI_LANG_SetLang          (int IndexLang);
unsigned     GUI_LANG_SetMaxNumLang    (unsigned MaxNumLang);
U16          GUI_LANG_SetSep           (U16 Sep);

/*********************************************************************
*
*       Unicode support
*/
int   GUI_UC_ConvertUC2UTF8   (const U16 * s, int Len, char * pBuffer, int BufferSize);
int   GUI_UC_ConvertUTF82UC   (const char * s, int Len, U16 * pBuffer, int BufferSize);
int   GUI_UC_Encode           (char * s, U16 Char);
int   GUI_UC_GetCharSize      (const char * s);
U16   GUI_UC_GetCharCode      (const char * s);
void  GUI_UC_SetEncodeNone    (void);
void  GUI_UC_SetEncodeUTF8    (void);
int   GUI_UC_EnableBIDI       (int OnOff);

void GUI_UC_DispString(const U16 * s);
void GUI_UC2DB (U16 Code, U8 * pOut);
U16  GUI_DB2UC (U8 Byte0, U8 Byte1);

/*********************************************************************
*
*       Drawing of binary, decimal and hexadecimal values
*/
void GUI_DispBin  (U32  v, U8 Len);
void GUI_DispBinAt(U32  v, I16P x, I16P y, U8 Len);
void GUI_DispDec  (I32 v, U8 Len);
void GUI_DispDecAt (I32 v, I16P x, I16P y, U8 Len);
void GUI_DispDecMin(I32 v);
void GUI_DispDecShift(I32 v, U8 Len, U8 Shift);
void GUI_DispDecSpace(I32 v, U8 MaxDigits);
void GUI_DispHex  (U32 v, U8 Len);
void GUI_DispHexAt(U32 v, I16P x, I16P y, U8 Len);
void GUI_DispSDec(I32 v, U8 Len);
void GUI_DispSDecShift(I32 v, U8 Len, U8 Shift);

/*********************************************************************
*
*       Drawing of floating point values
*/
void GUI_DispFloat    (float v, char Len);
void GUI_DispFloatFix (float v, char Len, char Fract);
void GUI_DispFloatMin (float v, char Fract);
void GUI_DispSFloatFix(float v, char Len, char Fract);
void GUI_DispSFloatMin(float v, char Fract);

/*********************************************************************
*
*       Dynamic memory management
*/
typedef struct {
  U32 TotalBytes;
  U32 FreeBytes;
  U32 UsedBytes;
  U32 AllocSize;
  U32 NumFixedBytes;
  U32 MaxUsedBytes;
} GUI_ALLOC_INFO;

GUI_ALLOC_DATATYPE GUI_ALLOC_GetNumFreeBlocks(void);
GUI_ALLOC_DATATYPE GUI_ALLOC_GetNumFreeBytes (void);
GUI_ALLOC_DATATYPE GUI_ALLOC_GetNumUsedBlocks(void);
GUI_ALLOC_DATATYPE GUI_ALLOC_GetNumUsedBytes (void);
GUI_ALLOC_DATATYPE GUI_ALLOC_GetMaxUsedBytes (void);

void GUI_ALLOC_GetMemInfo  (GUI_ALLOC_INFO * pInfo);
void GUI_ALLOC_SuppressPeak(int OnOff);

GUI_HMEM           GUI_ALLOC_AllocInit       (const void * pInitData, GUI_ALLOC_DATATYPE Size);
GUI_HMEM           GUI_ALLOC_AllocNoInit     (GUI_ALLOC_DATATYPE size);
GUI_HMEM           GUI_ALLOC_AllocZero       (GUI_ALLOC_DATATYPE size);
void               GUI_ALLOC_AssignMemory    (void * p, U32 NumBytes);
void               GUI_ALLOC_Free            (GUI_HMEM  hMem);
void               GUI_ALLOC_FreeFixedBlock  (void * p);
void               GUI_ALLOC_FreePtrArray    (GUI_HMEM * pArray, int NumElems);
void               GUI_ALLOC_FreePtr         (GUI_HMEM * phMem);
void *             GUI_ALLOC_GetFixedBlock   (GUI_ALLOC_DATATYPE Size);
GUI_ALLOC_DATATYPE GUI_ALLOC_GetMaxSize      (void);
GUI_ALLOC_DATATYPE GUI_ALLOC_GetSize         (GUI_HMEM  hMem);
void *             GUI_ALLOC_h2p             (GUI_HMEM  hMem);
GUI_HMEM           GUI_ALLOC_p2h             (void * p);
void               GUI_ALLOC_Init            (void);
void               GUI_ALLOC_Lock            (void);
void *             GUI_ALLOC_LockH           (GUI_HMEM  hMem);
GUI_HMEM           GUI_ALLOC_Realloc         (GUI_HMEM hOld, int NewSize);
GUI_ALLOC_DATATYPE GUI_ALLOC_RequestSize     (void);
void               GUI_ALLOC_SetAvBlockSize  (U32 BlockSize);
void               GUI_ALLOC_Unlock          (void);
void *             GUI_ALLOC_UnlockH         (void ** pp);
int                GUI_ALLOC_SetMaxPercentage(int MaxPercentage);

/*********************************************************************
*
*       Memory devices: GUI_MEMDEV
*/
#define GUI_MEMDEV_HASTRANS       0
#define GUI_MEMDEV_NOTRANS  (1 << 0)

typedef GUI_HMEM GUI_MEMDEV_Handle;
typedef void     GUI_CALLBACK_VOID_P        (void * p);
typedef int      GUI_ANIMATION_CALLBACK_FUNC(int TimeRem, void * pVoid);
typedef void     GUI_DRAWMEMDEV_16BPP_FUNC  (void * pDst, const void * pSrc, int xSize, int ySize, int BytesPerLineDst, int BytesPerLineSrc);

extern GUI_ANIMATION_CALLBACK_FUNC * GUI_MEMDEV__pCbAnimation;
extern void                        * GUI_MEMDEV__pVoid;

typedef struct {
  GUI_RECT rView, rPrev;
  char FirstCall;
} GUI_AUTODEV;

typedef struct {
  char DrawFixed;
  char IsMeasurement;
} GUI_AUTODEV_INFO;

int  GUI_MEMDEV_CreateAuto(GUI_AUTODEV * pAutoDev);
void GUI_MEMDEV_DeleteAuto(GUI_AUTODEV * pAutoDev);
int  GUI_MEMDEV_DrawAuto  (GUI_AUTODEV * pAutoDev, GUI_AUTODEV_INFO * pAutoDevInfo, GUI_CALLBACK_VOID_P * pfDraw, void * pData);

/* Create a memory device which is compatible to the selected LCD */
GUI_MEMDEV_Handle GUI_MEMDEV_Create       (int x0, int y0, int xSize, int ySize);
GUI_MEMDEV_Handle GUI_MEMDEV_CreateEx     (int x0, int y0, int xSize, int ySize, int Flags);
GUI_MEMDEV_Handle GUI_MEMDEV_CreateFixed  (int x0, int y0, int xSize, int ySize, int Flags,
                                           const GUI_DEVICE_API     * pDeviceAPI,
                                           const LCD_API_COLOR_CONV * pColorConvAPI);
GUI_MEMDEV_Handle GUI_MEMDEV_CreateFixed32(int x0, int y0, int xSize, int ySize);

void GUI_MEMDEV_Clear                (GUI_MEMDEV_Handle hMem);
int  GUI_MEMDEV_ClearAlpha           (GUI_MEMDEV_Handle hMemData, GUI_MEMDEV_Handle hMemMask);
void GUI_MEMDEV_CopyFromLCD          (GUI_MEMDEV_Handle hMem);
void GUI_MEMDEV_CopyFromLCDAA        (GUI_MEMDEV_Handle hMem);
void GUI_MEMDEV_CopyToLCD            (GUI_MEMDEV_Handle hMem);
void GUI_MEMDEV_CopyToLCDAA          (GUI_MEMDEV_Handle hMem);
void GUI_MEMDEV_CopyToLCDAt          (GUI_MEMDEV_Handle hMem, int x, int y);
int  GUI_MEMDEV_CompareWithLCD       (GUI_MEMDEV_Handle hMem, int * px, int * py, int * pExp, int * pAct);
void GUI_MEMDEV_Delete               (GUI_MEMDEV_Handle MemDev);
void GUI_MEMDEV_DrawPerspectiveX     (GUI_MEMDEV_Handle hMem, int x, int y, int h0, int h1, int dx, int dy);
int  GUI_MEMDEV_GetXPos              (GUI_MEMDEV_Handle hMem);
int  GUI_MEMDEV_GetXSize             (GUI_MEMDEV_Handle hMem);
int  GUI_MEMDEV_GetYPos              (GUI_MEMDEV_Handle hMem);
int  GUI_MEMDEV_GetYSize             (GUI_MEMDEV_Handle hMem);
void GUI_MEMDEV_MarkDirty            (GUI_MEMDEV_Handle hMem, int x0, int y0, int x1, int y1);
void GUI_MEMDEV_ReduceYSize          (GUI_MEMDEV_Handle hMem, int YSize);
void GUI_MEMDEV_Rotate               (GUI_MEMDEV_Handle hSrc, GUI_MEMDEV_Handle hDst, int dx, int dy, int a, int Mag);
void GUI_MEMDEV_RotateAlpha          (GUI_MEMDEV_Handle hSrc, GUI_MEMDEV_Handle hDst, int dx, int dy, int a, int Mag, U8 Alpha);
void GUI_MEMDEV_RotateHR             (GUI_MEMDEV_Handle hSrc, GUI_MEMDEV_Handle hDst, I32 dx, I32 dy, int a, int Mag);
void GUI_MEMDEV__Rotate              (GUI_MEMDEV_Handle hSrc, GUI_MEMDEV_Handle hDst, int dx, int dy, int a, int Mag, U32 Mask);
void GUI_MEMDEV__RotateHR            (GUI_MEMDEV_Handle hSrc, GUI_MEMDEV_Handle hDst, I32 dx, I32 dy, int a, int Mag, U32 Mask);
void GUI_MEMDEV_RotateHQ             (GUI_MEMDEV_Handle hSrc, GUI_MEMDEV_Handle hDst, int dx, int dy, int a, int Mag);
void GUI_MEMDEV_RotateHQAlpha        (GUI_MEMDEV_Handle hSrc, GUI_MEMDEV_Handle hDst, int dx, int dy, int a, int Mag, U8 Alpha);
void GUI_MEMDEV_RotateHQHR           (GUI_MEMDEV_Handle hSrc, GUI_MEMDEV_Handle hDst, I32 dx, I32 dy, int a, int Mag);
void GUI_MEMDEV_RotateHQT            (GUI_MEMDEV_Handle hSrc, GUI_MEMDEV_Handle hDst, int dx, int dy, int a, int Mag);
void GUI_MEMDEV_RotateHQTI           (GUI_MEMDEV_Handle hSrc, GUI_MEMDEV_Handle hDst, int dx, int dy, int a, int Mag);
GUI_MEMDEV_Handle GUI_MEMDEV_Select  (GUI_MEMDEV_Handle hMem);  /* Select (activate) a particular memory device. */
void  GUI_MEMDEV_SetOrg              (GUI_MEMDEV_Handle hMem, int x0, int y0);
void  GUI_MEMDEV_WriteAt             (GUI_MEMDEV_Handle hMem, int x, int y);
void  GUI_MEMDEV_Write               (GUI_MEMDEV_Handle hMem);
void  GUI_MEMDEV_WriteAlphaAt        (GUI_MEMDEV_Handle hMem, int Alpha, int x, int y);
void  GUI_MEMDEV_WriteAlpha          (GUI_MEMDEV_Handle hMem, int Alpha);
void  GUI_MEMDEV_WriteExAt           (GUI_MEMDEV_Handle hMem, int x, int y, int xMag, int yMag, int Alpha);
void  GUI_MEMDEV_WriteEx             (GUI_MEMDEV_Handle hMem, int xMag, int yMag, int Alpha);
void  GUI_MEMDEV_WriteOpaque         (GUI_MEMDEV_Handle hMem);
void  GUI_MEMDEV_WriteOpaqueAt       (GUI_MEMDEV_Handle hMem, int x, int y);
int   GUI_MEMDEV_Draw                (GUI_RECT * pRect, GUI_CALLBACK_VOID_P * pfDraw, void * pData, int NumLines, int Flags);
void* GUI_MEMDEV_GetDataPtr          (GUI_MEMDEV_Handle hMem);
void  GUI_MEMDEV_SetColorConv        (GUI_MEMDEV_Handle hMem, const LCD_API_COLOR_CONV * pColorConvAPI);
const LCD_API_COLOR_CONV * GUI_MEMDEV_GetColorConv(GUI_MEMDEV_Handle hMemDev);
int   GUI_MEMDEV_GetBitsPerPixel     (GUI_MEMDEV_Handle hMemDev);
int   GUI_MEMDEV_FadeInDevices       (GUI_MEMDEV_Handle hMem0, GUI_MEMDEV_Handle hMem1, int Period);
int   GUI_MEMDEV_FadeOutDevices      (GUI_MEMDEV_Handle hMem0, GUI_MEMDEV_Handle hMem1, int Period);
void  GUI_MEMDEV_SerializeBMP        (GUI_MEMDEV_Handle hDev, GUI_CALLBACK_VOID_U8_P * pfSerialize, void * p);
void  GUI_MEMDEV_SetAnimationCallback(GUI_ANIMATION_CALLBACK_FUNC * pCbAnimation, void * pVoid);
void  GUI_MEMDEV__FadeDevice         (GUI_MEMDEV_Handle hMemWin, GUI_MEMDEV_Handle hMemBk, GUI_MEMDEV_Handle hMemDst, U8 Intens);
void  GUI_MEMDEV__FadeDeviceEx       (GUI_MEMDEV_Handle hMemWin, GUI_MEMDEV_Handle hMemBk, GUI_MEMDEV_Handle hMemDst, U8 Intens, int xPosWin, int yPosWin);
int   GUI_MEMDEV_PunchOutDevice      (GUI_MEMDEV_Handle hMemData, GUI_MEMDEV_Handle hMemMask);
void  GUI_MEMDEV_SetTimePerFrame     (unsigned TimePerFrame);

void  GUI_SelectLCD(void);

/* Blurring, dithering and blending */
GUI_MEMDEV_Handle GUI_MEMDEV_CreateBlurredDevice32  (GUI_MEMDEV_Handle hMem, U8 Depth);
GUI_MEMDEV_Handle GUI_MEMDEV_CreateBlurredDevice32HQ(GUI_MEMDEV_Handle hMem, U8 Depth);
GUI_MEMDEV_Handle GUI_MEMDEV_CreateBlurredDevice32LQ(GUI_MEMDEV_Handle hMem, U8 Depth);
void              GUI_MEMDEV_SetBlurHQ              (void);
void              GUI_MEMDEV_SetBlurLQ              (void);
int               GUI_MEMDEV_BlendColor32           (GUI_MEMDEV_Handle hMem, U32 BlendColor, U8 BlendIntens);
int               GUI_MEMDEV_Dither32               (GUI_MEMDEV_Handle hMem, const LCD_API_COLOR_CONV * pColorConvAPI);

/* Optional custom drawing of 16bpp memory devices */
void GUI_MEMDEV_SetDrawMemdev16bppFunc(GUI_DRAWMEMDEV_16BPP_FUNC * pfDrawMemdev16bppFunc);

/*********************************************************************
*
*       Alpha blending
*/
typedef struct {
  U32 UserAlpha;
} GUI_ALPHA_STATE;

#define GUI_MAKE_ALPHA(Alpha, Color) ((U32)(((U32)Alpha << 24) | (Color & 0xFFFFFF)))

unsigned GUI_EnableAlpha         (unsigned OnOff);
U32      GUI_RestoreUserAlpha    (GUI_ALPHA_STATE * pAlphaState);
unsigned GUI_SetAlpha            (U8 Alpha);
U32      GUI_SetUserAlpha        (GUI_ALPHA_STATE * pAlphaState, U32 UserAlpha);
void     GUI_SetFuncAlphaBlending(void (* pfAlphaBlending)(LCD_COLOR *, LCD_COLOR *, LCD_COLOR *, U32));
void     GUI_SetFuncMixColors    (LCD_COLOR (* pFunc)(LCD_COLOR Color, LCD_COLOR BkColor, U8 Intens));
void     GUI_SetFuncMixColorsBulk(void (* pFunc)(U32 * pFG, U32 * pBG, U32 * pDst, unsigned OffFG, unsigned OffBG, unsigned OffDest, unsigned xSize, unsigned ySize, U8 Intens));
unsigned GUI_PreserveTrans       (unsigned OnOff);

/*********************************************************************
*
*       Multi layer support
*/
unsigned GUI_SelectLayer(unsigned Index);
unsigned GUI_GetSelLayer(void);

int  GUI_SetLayerPosEx  (unsigned Index, int xPos, int yPos);
int  GUI_SetLayerSizeEx (unsigned Index, int xSize, int ySize);
int  GUI_SetLayerVisEx  (unsigned Index, int OnOff);
int  GUI_SetLayerAlphaEx(unsigned Index, int Alpha);
void GUI_GetLayerPosEx  (unsigned Index, int * pxPos, int * pyPos);

void     GUI_AssignCursorLayer(unsigned Index, unsigned CursorLayer);
unsigned GUI_GetCursorLayer   (unsigned Index);

/*********************************************************************
*
*       Multiple buffers and display origin
*/
void GUI_SetOrg(int x, int y);

void GUI_MULTIBUF_Begin          (void);
void GUI_MULTIBUF_BeginEx        (int LayerIndex);
void GUI_MULTIBUF_End            (void);
void GUI_MULTIBUF_EndEx          (int LayerIndex);
void GUI_MULTIBUF_Config         (int NumBuffers);
void GUI_MULTIBUF_ConfigEx       (int LayerIndex, int NumBuffers);
void GUI_MULTIBUF_Confirm        (int Index);
void GUI_MULTIBUF_ConfirmEx      (int LayerIndex, int BufferIndex);
int  GUI_MULTIBUF_GetNumBuffers  (void);
int  GUI_MULTIBUF_GetNumBuffersEx(int LayerIndex);
void GUI_MULTIBUF_UseSingleBuffer(void);

/*********************************************************************
*
*       emWinSPY
*/
int  GUI_SPY_Process      (GUI_tSend pfSend, GUI_tRecv pfRecv, void * pConnectInfo);
void GUI_SPY_SetMemHandler(GUI_tMalloc pMalloc, GUI_tFree pFree);
int  GUI_SPY_StartServer  (void);
int  GUI_SPY_X_StartServer(void);

/*********************************************************************
*
*       Basics for animations
*/
#define ANIM_LINEAR     GUI_ANIM__Linear
#define ANIM_ACCEL      GUI_ANIM__Accel
#define ANIM_DECEL      GUI_ANIM__Decel
#define ANIM_ACCELDECEL GUI_ANIM__AccelDecel

#define GUI_ANIM_START   0
#define GUI_ANIM_RUNNING 1
#define GUI_ANIM_END     2

#ifndef   GUI_ANIM_RANGE
  #define GUI_ANIM_RANGE 32767L
#endif

typedef GUI_HMEM GUI_ANIM_HANDLE;

typedef I32 (* GUI_ANIM_GETPOS_FUNC)(GUI_TIMER_TIME ts, GUI_TIMER_TIME te, GUI_TIMER_TIME tNow);

typedef struct {
  int Pos;
  int State;
  GUI_ANIM_HANDLE hAnim;
  GUI_TIMER_TIME Period;
} GUI_ANIM_INFO;

typedef void GUI_ANIMATION_FUNC(GUI_ANIM_INFO * pInfo, void * pVoid);

I32 GUI_ANIM__Linear    (GUI_TIMER_TIME ts, GUI_TIMER_TIME te, GUI_TIMER_TIME tNow);
I32 GUI_ANIM__Decel     (GUI_TIMER_TIME ts, GUI_TIMER_TIME te, GUI_TIMER_TIME tNow);
I32 GUI_ANIM__Accel     (GUI_TIMER_TIME ts, GUI_TIMER_TIME te, GUI_TIMER_TIME tNow);
I32 GUI_ANIM__AccelDecel(GUI_TIMER_TIME ts, GUI_TIMER_TIME te, GUI_TIMER_TIME tNow);

int             GUI_ANIM_AddItem(GUI_ANIM_HANDLE hAnim, GUI_TIMER_TIME ts, GUI_TIMER_TIME te, GUI_ANIM_GETPOS_FUNC pfGetPos, void * pVoid, GUI_ANIMATION_FUNC * pfAnim);
GUI_ANIM_HANDLE GUI_ANIM_Create (GUI_TIMER_TIME Period, unsigned MinTimePerFrame, void * pVoid, void (* pfSliceInfo)(int State, void * pVoid));
void            GUI_ANIM_Delete (GUI_ANIM_HANDLE hAnim);
int             GUI_ANIM_Exec   (GUI_ANIM_HANDLE hAnim);
void            GUI_ANIM_Start  (GUI_ANIM_HANDLE hAnim);

/*********************************************************************
*
*       Display orientation
*/
/*********************************************************************
*
*       GUI_ORIENTATION_API
*/
typedef struct {
  void     (* pfDrawBitmap   )(GUI_DEVICE * pDevice, int x0, int y0, int xsize, int ysize, int BitsPerPixel, int BytesPerLine, const U8 * pData, int Diff, const LCD_PIXELINDEX * pTrans);
  void     (* pfDrawHLine    )(GUI_DEVICE * pDevice, int x0, int y0,  int x1);
  void     (* pfDrawVLine    )(GUI_DEVICE * pDevice, int x , int y0,  int y1);
  void     (* pfFillRect     )(GUI_DEVICE * pDevice, int x0, int y0, int x1, int y1);
  unsigned (* pfGetPixelIndex)(GUI_DEVICE * pDevice, int x, int y);
  void     (* pfSetPixelIndex)(GUI_DEVICE * pDevice, int x, int y, int ColorIndex);
  void     (* pfXorPixel     )(GUI_DEVICE * pDevice, int x, int y);
  int      BytesPerPixel;
} GUI_ORIENTATION_API;

extern const GUI_ORIENTATION_API GUI_OrientationAPI_C0;
extern const GUI_ORIENTATION_API GUI_OrientationAPI_C8;
extern const GUI_ORIENTATION_API GUI_OrientationAPI_C16;
extern const GUI_ORIENTATION_API GUI_OrientationAPI_C32;

#define GUI_ORIENTATION_C0  &GUI_OrientationAPI_C0
#define GUI_ORIENTATION_C8  &GUI_OrientationAPI_C8
#define GUI_ORIENTATION_C16 &GUI_OrientationAPI_C16
#define GUI_ORIENTATION_C32 &GUI_OrientationAPI_C32

int GUI_SetOrientation        (int Orientation);
int GUI_SetOrientationEx      (int Orientation, int LayerIndex);
int GUI_SetOrientationExCached(int Orientation, int LayerIndex, const GUI_ORIENTATION_API * pAPI);

/*********************************************************************
*
*       Measure device: GUI_MEASDEV
*/
typedef GUI_HMEM GUI_MEASDEV_Handle;

GUI_MEASDEV_Handle GUI_MEASDEV_Create (void);
void               GUI_MEASDEV_Delete (GUI_MEASDEV_Handle hMemDev);
void               GUI_MEASDEV_Select (GUI_MEASDEV_Handle hMem);
void               GUI_MEASDEV_GetRect(GUI_MEASDEV_Handle hMem, GUI_RECT * pRect);
void               GUI_MEASDEV_ClearRect(GUI_MEASDEV_Handle hMem);

/*********************************************************************
*
*       Polygon helpers
*/
void GUI_RotatePolygon (GUI_POINT * pDest, const GUI_POINT * pSrc, int NumPoints, float Angle);
void GUI_MagnifyPolygon(GUI_POINT * pDest, const GUI_POINT * pSrc, int NumPoints, int Mag);
void GUI_EnlargePolygon(GUI_POINT * pDest, const GUI_POINT * pSrc, int NumPoints, int Len);

/*********************************************************************
*
*       Streamed bitmaps
*/
#define GUI_BITMAPSTREAM_GET_BUFFER     1
#define GUI_BITMAPSTREAM_RELEASE_BUFFER 2
#define GUI_BITMAPSTREAM_MODIFY_PALETTE 3

#define DECLARE_CREATE_FROM_STREAM(ID) int GUI_CreateBitmapFromStream##ID(GUI_BITMAP * pBMP, GUI_LOGPALETTE * pPAL, const void * p);

DECLARE_CREATE_FROM_STREAM(IDX)
DECLARE_CREATE_FROM_STREAM(RLE4)
DECLARE_CREATE_FROM_STREAM(RLE8)
DECLARE_CREATE_FROM_STREAM(565)
DECLARE_CREATE_FROM_STREAM(M565)
DECLARE_CREATE_FROM_STREAM(555)
DECLARE_CREATE_FROM_STREAM(M555)
DECLARE_CREATE_FROM_STREAM(A565)
DECLARE_CREATE_FROM_STREAM(AM565)
DECLARE_CREATE_FROM_STREAM(A555)
DECLARE_CREATE_FROM_STREAM(AM555)
DECLARE_CREATE_FROM_STREAM(RLE16)
DECLARE_CREATE_FROM_STREAM(RLEM16)
DECLARE_CREATE_FROM_STREAM(24)
DECLARE_CREATE_FROM_STREAM(Alpha)
DECLARE_CREATE_FROM_STREAM(M8888I)
DECLARE_CREATE_FROM_STREAM(RLEAlpha)
DECLARE_CREATE_FROM_STREAM(RLE32)
DECLARE_CREATE_FROM_STREAM(444_12)
DECLARE_CREATE_FROM_STREAM(M444_12)
DECLARE_CREATE_FROM_STREAM(444_12_1)
DECLARE_CREATE_FROM_STREAM(M444_12_1)
DECLARE_CREATE_FROM_STREAM(444_16)
DECLARE_CREATE_FROM_STREAM(M444_16)

int  GUI_CreateBitmapFromStream   (GUI_BITMAP * pBMP, GUI_LOGPALETTE * pPAL, const void * p);
void GUI_DrawStreamedBitmap       (const void * p, int x, int y);
void GUI_DrawStreamedBitmapAuto   (const void * p, int x, int y);
int  GUI_DrawStreamedBitmapEx     (GUI_GET_DATA_FUNC * pfGetData, const void * p, int x, int y);
int  GUI_DrawStreamedBitmapExAuto (GUI_GET_DATA_FUNC * pfGetData, const void * p, int x, int y);
int  GUI_DrawStreamedBitmap555Ex  (GUI_GET_DATA_FUNC * pfGetData, const void * p, int x, int y);
int  GUI_DrawStreamedBitmapM555Ex (GUI_GET_DATA_FUNC * pfGetData, const void * p, int x, int y);
int  GUI_DrawStreamedBitmap565Ex  (GUI_GET_DATA_FUNC * pfGetData, const void * p, int x, int y);
int  GUI_DrawStreamedBitmapM565Ex (GUI_GET_DATA_FUNC * pfGetData, const void * p, int x, int y);
int  GUI_DrawStreamedBitmapA555Ex (GUI_GET_DATA_FUNC * pfGetData, const void * p, int x, int y);
int  GUI_DrawStreamedBitmapAM555Ex(GUI_GET_DATA_FUNC * pfGetData, const void * p, int x, int y);
int  GUI_DrawStreamedBitmapA565Ex (GUI_GET_DATA_FUNC * pfGetData, const void * p, int x, int y);
int  GUI_DrawStreamedBitmapAM565Ex(GUI_GET_DATA_FUNC * pfGetData, const void * p, int x, int y);
int  GUI_DrawStreamedBitmap24Ex   (GUI_GET_DATA_FUNC * pfGetData, const void * p, int x, int y);
void GUI_GetStreamedBitmapInfo    (const void * p, GUI_BITMAPSTREAM_INFO * pInfo);
int  GUI_GetStreamedBitmapInfoEx  (GUI_GET_DATA_FUNC * pfGetData, const void * p, GUI_BITMAPSTREAM_INFO * pInfo);
void GUI_SetStreamedBitmapHook    (GUI_BITMAPSTREAM_CALLBACK pfStreamedBitmapHook);

void LCD__RLE4_SetFunc (GUI_GET_DATA_FUNC * pfGetData, void * pVoid, U32 Off, const LCD_LOGPALETTE * pLogPal);
void LCD__RLE8_SetFunc (GUI_GET_DATA_FUNC * pfGetData, void * pVoid, U32 Off, const LCD_LOGPALETTE * pLogPal);
void LCD__RLE16_SetFunc(GUI_GET_DATA_FUNC * pfGetData, void * pVoid, U32 Off);
void LCD__RLE32_SetFunc(GUI_GET_DATA_FUNC * pfGetData, void * pVoid, U32 Off);

/*********************************************************************
*
*       BMP-export
*/
void GUI_BMP_Serialize     (GUI_CALLBACK_VOID_U8_P * pfSerialize, void * p);
void GUI_BMP_SerializeEx   (GUI_CALLBACK_VOID_U8_P * pfSerialize, int x0, int y0, int xSize, int ySize, void * p);
void GUI_BMP_SerializeExBpp(GUI_CALLBACK_VOID_U8_P * pfSerialize, int x0, int y0, int xSize, int ySize, void * p, int BitsPerPixel);

/*********************************************************************
*
*       Time / execution related routines
*/
void           GUI_Delay  (int Period);
GUI_TIMER_TIME GUI_GetTime(void);
int            GUI_Exec(void);         /* Execute all jobs ... Return 0 if nothing was done. */
int            GUI_Exec1(void);        /* Execute one job  ... Return 0 if nothing was done. */

/*********************************************************************
*
*       MessageBox
*/
int     GUI_MessageBox   (const char * sMessage, const char * sCaption, int Flags);
#define GUI_MESSAGEBOX_CF_MOVEABLE (1 << 0)
#define GUI_MESSAGEBOX_CF_MODAL    (1 << 1)

#define GUI_MB_OK                20
#define GUI_MB_WARNING           21

/*********************************************************************
*
*       GUI_TIMER module
*/
#define GUI_TIMER_CF_WINDOW (1 << 0)
#define GUI_TIMER_CF_CURSOR (1 << 1)

typedef GUI_HMEM GUI_TIMER_HANDLE;

typedef struct {
  GUI_TIMER_TIME   Time;
  U32              Context;
  GUI_TIMER_HANDLE hTimer;
} GUI_TIMER_MESSAGE;

typedef void GUI_TIMER_CALLBACK(/*const*/ GUI_TIMER_MESSAGE* pTM);

GUI_TIMER_HANDLE GUI_TIMER_Create   (GUI_TIMER_CALLBACK * cb, GUI_TIMER_TIME Time, U32 Context, U16 Flags);
void             GUI_TIMER_Delete   (GUI_TIMER_HANDLE hObj);

/* Methods changing properties */
GUI_TIMER_TIME GUI_TIMER_GetPeriod(GUI_TIMER_HANDLE hObj);
void           GUI_TIMER_SetPeriod(GUI_TIMER_HANDLE hObj, GUI_TIMER_TIME Period);
void           GUI_TIMER_SetTime  (GUI_TIMER_HANDLE hObj, GUI_TIMER_TIME Period);
void           GUI_TIMER_SetDelay (GUI_TIMER_HANDLE hObj, GUI_TIMER_TIME Delay);
void           GUI_TIMER_Restart  (GUI_TIMER_HANDLE hObj);
int            GUI_TIMER_GetFlag  (GUI_TIMER_HANDLE hObj, int Flag); /* Not to be documented */
int            GUI_TIMER_Exec     (void);

/*********************************************************************
*
*       Anti Aliasing
*/
#define GUI_AA_TRANS   0 // Foreground color mixed up with current content of framebuffer
#define GUI_AA_NOTRANS 1 // Foreground color mixed up with current background color

void GUI_AA_DisableHiRes     (void);
void GUI_AA_EnableHiRes      (void);
int  GUI_AA_GetFactor        (void);
void GUI_AA_SetFactor        (int Factor);
void GUI_AA_DrawArc          (int x0, int y0, int rx, int ry, int a0, int a1);
void GUI_AA_DrawLine         (int x0, int y0, int x1, int y1);
void GUI_AA_DrawPolyOutline  (const GUI_POINT * pSrc, int NumPoints, int Thickness, int x, int y);
void GUI_AA_DrawPolyOutlineEx(const GUI_POINT * pSrc, int NumPoints, int Thickness, int x, int y, GUI_POINT * pBuffer);
void GUI_AA_DrawRoundedRect  (int x0, int y0, int x1, int y1, int r);
void GUI_AA_DrawRoundedRectEx(GUI_RECT * pRect, int r);
void GUI_AA_FillCircle       (int x0, int y0, int r);
void GUI_AA_FillEllipse      (int x0, int y0, int rx, int ry);
void GUI_AA_FillPolygon      (GUI_POINT * pPoints, int NumPoints, int x0, int y0);
void GUI_AA_FillRoundedRect  (int x0, int y0, int x1, int y1, int r);
void GUI_AA_FillRoundedRectEx(GUI_RECT * pRect, int r);
//int  GUI_AA_PreserveTrans    (int OnOff);
int  GUI_AA_SetDrawMode      (int Mode);
void GUI_AA_SetpfDrawCharAA4 (int (* pfDrawChar)(int LayerIndex, int x, int y, U8 const * p, int xSize, int ySize, int BytesPerLine));

#define GUI_AA_PreserveTrans(OnOff) GUI_PreserveTrans(OnOff)

/*********************************************************************
*
*       Keyboard
*/
/* Message layer */
void GUI_StoreKeyMsg(int Key, int Pressed);
void GUI_SendKeyMsg (int Key, int Pressed);
int  GUI_PollKeyMsg (void);
void GUI_GetKeyState(GUI_KEY_STATE * pState);

void GUI_KEY__SetHook(void (* pfHook)(const GUI_KEY_STATE *));

/* Application layer */
int  GUI_GetKey(void);
int  GUI_WaitKey(void);
void GUI_StoreKey(int c);
void GUI_ClearKeyBuffer(void);

/*********************************************************************
*
*       Task synchronization
*/
void GUI_WaitEvent            (void);
void GUI_SignalEvent          (void);
void GUI_SetSignalEventFunc   (GUI_SIGNAL_EVENT_FUNC     pfSignalEvent);
void GUI_SetWaitEventFunc     (GUI_WAIT_EVENT_FUNC       pfWaitEvent);
void GUI_SetWaitEventTimedFunc(GUI_WAIT_EVENT_TIMED_FUNC pfWaitEventTimed);

/*********************************************************************
*
*       Joystick, generic
*/
void GUI_JOYSTICK_StoreState(const GUI_PID_STATE * pState);

/*********************************************************************
*
*       PID  (Pointer input device ... mouse/touch)
*/
void GUI_PID_StoreState     (const GUI_PID_STATE * pState);
int  GUI_PID_GetState       (      GUI_PID_STATE * pState);
void GUI_PID_GetCurrentState(      GUI_PID_STATE * pState);
int  GUI_PID_IsEmpty        (void);
int  GUI_PID_IsPressed      (void);
void GUI_PID__SetHook       (void (* pfHook)(const GUI_PID_STATE *));

/*********************************************************************
*
*       Mouse, generic
*/
int  GUI_MOUSE_GetState  (      GUI_PID_STATE * pState);
void GUI_MOUSE_StoreState(const GUI_PID_STATE * pState);

/*********************************************************************
*
*       TOUCH screen, generic
*/
int  GUI_TOUCH_GetState     (GUI_PID_STATE * pState);
void GUI_TOUCH_GetUnstable  (int * px, int * py);  /* for diagnostics only */
void GUI_TOUCH_SetLayer     (int Layer);
void GUI_TOUCH_StoreState   (int x, int y);
void GUI_TOUCH_StoreStateEx (const GUI_PID_STATE * pState);
void GUI_TOUCH_StoreUnstable(int x, int y);

/*********************************************************************
*
*       Mouse, PS2 driver
*/
void GUI_MOUSE_DRIVER_PS2_Init(void);               /* optional */
void GUI_MOUSE_DRIVER_PS2_OnRx(unsigned char Data);

/*********************************************************************
*
*       TOUCH screen, analog driver
*/
void GUI_TOUCH_Exec                 (void);
int  GUI_TOUCH_Calibrate            (int Coord, int Log0, int Log1, int Phys0, int Phys1);
void GUI_TOUCH_SetDefaultCalibration(void);
int  GUI_TOUCH_GetxPhys             (void);    /* for diagnostics only */
int  GUI_TOUCH_GetyPhys             (void);    /* for diagnostics only */
void GUI_TOUCH_GetCalData           (int Coord, int * pMin, int * pMax);
void GUI_TOUCH_SetOrientation       (unsigned Orientation);
void GUI_TOUCH_SetOrientationPhys   (unsigned Orientation);

/*********************************************************************
*
*       TOUCH: imports
*
* Please note: The following functions are required by the module.
* They need to be part of your application software (or rather, part
* of the hardware-layer of your software).
*/
void GUI_TOUCH_X_ActivateX(void);
void GUI_TOUCH_X_ActivateY(void);
void GUI_TOUCH_X_Disable  (void);
int  GUI_TOUCH_X_MeasureX (void);
int  GUI_TOUCH_X_MeasureY (void);

/*********************************************************************
*
*       GUI_X_
*
* Externals, to be defined by application
*
* The externals defined below should be defined by the
* application. They are per default contained in the module
* GUI_X.c.
* Note that a lot if not all of these are not required in most target
* systems.
* For this module, samples are available for configurations
* with or without operating system.
*/
//
// Configuration
//
void GUI_X_Config(void);
void GUI_X_Init  (void);

//
// Timing routines
//
GUI_TIMER_TIME GUI_X_GetTime(void);
void           GUI_X_Delay  (int Period);

//
// Multitask routines - required only if multitasking is used (#define GUI_OS 1)
//
void GUI_X_Unlock   (void);
void GUI_X_Lock     (void);
U32  GUI_X_GetTaskId(void);
void GUI_X_InitOS   (void);

//
// Event driving (optional with multitasking)
//
void GUI_X_ExecIdle      (void);
void GUI_X_WaitEvent     (void);
void GUI_X_WaitEventTimed(int Period);
void GUI_X_SignalEvent   (void);

//
// Recording (logs/warnings and errors) - required only for higher levels
//
void GUI_X_Log     (const char * s);
void GUI_X_Warn    (const char * s);
void GUI_X_ErrorOut(const char * s);

/*********************************************************************
*
*       Constants for fonts and bitmaps
*/
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsRLE4;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsRLE4Ex;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsRLE8;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsRLE8Ex;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsRLE16;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsRLE16Ex;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsRLEM16;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsRLEM16Ex;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsRLE32;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsRLE32Ex;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsRLEAlpha;

extern const GUI_BITMAP_METHODS GUI_BitmapMethods444_12;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsM444_12;
extern const GUI_BITMAP_METHODS GUI_BitmapMethods444_12_1;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsM444_12_1;
extern const GUI_BITMAP_METHODS GUI_BitmapMethods444_16;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsM444_16;
extern const GUI_BITMAP_METHODS GUI_BitmapMethods555;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsM555;
extern const GUI_BITMAP_METHODS GUI_BitmapMethods565;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsM565;
extern const GUI_BITMAP_METHODS GUI_BitmapMethods24;
extern const GUI_BITMAP_METHODS GUI_BitmapMethods888;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsM888;
extern const GUI_BITMAP_METHODS GUI_BitmapMethods8888;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsM8888I;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsA565;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsAM565;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsA555;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsAM555;

#define GUI_COMPRESS_RLE4 0
#define GUI_COMPRESS_RLE8 0

#define GUI_DRAW_RLE4         &GUI_BitmapMethodsRLE4       /* Method table ! */
#define GUI_DRAW_RLE8         &GUI_BitmapMethodsRLE8       /* Method table ! */
#define GUI_DRAW_RLE16        &GUI_BitmapMethodsRLE16      /* Method table ! */
#define GUI_DRAW_RLEM16       &GUI_BitmapMethodsRLEM16     /* Method table ! */
#define GUI_DRAW_RLE32        &GUI_BitmapMethodsRLE32      /* Method table ! */
#define GUI_DRAW_RLEALPHA     &GUI_BitmapMethodsRLEAlpha   /* Method table ! */

#define GUI_DRAW_BMP444_12    &GUI_BitmapMethods444_12     /* Method table ! */
#define GUI_DRAW_BMPM444_12   &GUI_BitmapMethodsM444_12    /* Method table ! */
#define GUI_DRAW_BMP444_12_1  &GUI_BitmapMethods444_12_1   /* Method table ! */
#define GUI_DRAW_BMPM444_12_1 &GUI_BitmapMethodsM444_12_1  /* Method table ! */
#define GUI_DRAW_BMP444_16    &GUI_BitmapMethods444_16     /* Method table ! */
#define GUI_DRAW_BMPM444_16   &GUI_BitmapMethodsM444_16    /* Method table ! */
#define GUI_DRAW_BMP555       &GUI_BitmapMethods555        /* Method table ! */
#define GUI_DRAW_BMPM555      &GUI_BitmapMethodsM555       /* Method table ! */
#define GUI_DRAW_BMP565       &GUI_BitmapMethods565        /* Method table ! */
#define GUI_DRAW_BMPM565      &GUI_BitmapMethodsM565       /* Method table ! */
#define GUI_DRAW_BMP24        &GUI_BitmapMethods24         /* Method table ! */
#define GUI_DRAW_BMP888       &GUI_BitmapMethods888        /* Method table ! */
#define GUI_DRAW_BMPM888      &GUI_BitmapMethodsM888       /* Method table ! */
#define GUI_DRAW_BMP8888      &GUI_BitmapMethods8888       /* Method table ! */
#define GUI_DRAW_BMPM8888I    &GUI_BitmapMethodsM8888I     /* Method table ! */
#define GUI_DRAW_BMPA555      &GUI_BitmapMethodsA555       /* Method table ! */
#define GUI_DRAW_BMPAM555     &GUI_BitmapMethodsAM555      /* Method table ! */
#define GUI_DRAW_BMPA565      &GUI_BitmapMethodsA565       /* Method table ! */
#define GUI_DRAW_BMPAM565     &GUI_BitmapMethodsAM565      /* Method table ! */

extern const tGUI_SIF_APIList GUI_SIF_APIList_Prop;
extern const tGUI_SIF_APIList GUI_SIF_APIList_Prop_Ext;
extern const tGUI_SIF_APIList GUI_SIF_APIList_Prop_Frm;
extern const tGUI_SIF_APIList GUI_SIF_APIList_Prop_AA2;
extern const tGUI_SIF_APIList GUI_SIF_APIList_Prop_AA4;
extern const tGUI_SIF_APIList GUI_SIF_APIList_Prop_AA2_EXT;
extern const tGUI_SIF_APIList GUI_SIF_APIList_Prop_AA4_EXT;

extern const tGUI_XBF_APIList GUI_XBF_APIList_Prop;
extern const tGUI_XBF_APIList GUI_XBF_APIList_Prop_Ext;
extern const tGUI_XBF_APIList GUI_XBF_APIList_Prop_Frm;
extern const tGUI_XBF_APIList GUI_XBF_APIList_Prop_AA2_Ext;
extern const tGUI_XBF_APIList GUI_XBF_APIList_Prop_AA4_Ext;

/*********************************************************************
*
*       GUI_KEY_...
*
* These ID values are basically meant to be used with widgets
* Note that we have chosen the values to be close to existing
* "standards", so do not change them unless forced to.
*
*/
#define GUI_KEY_BACKSPACE         8         /* ASCII: BACKSPACE Crtl-H */
#define GUI_KEY_TAB               9         /* ASCII: TAB       Crtl-I */
#define GUI_KEY_BACKTAB           10
#define GUI_KEY_ENTER             13        /* ASCII: ENTER     Crtl-M */
#define GUI_KEY_LEFT              16
#define GUI_KEY_UP                17
#define GUI_KEY_RIGHT             18
#define GUI_KEY_DOWN              19
#define GUI_KEY_HOME              23
#define GUI_KEY_END               24
#define GUI_KEY_SHIFT             25
#define GUI_KEY_CONTROL           26
#define GUI_KEY_ESCAPE            27        /* ASCII: ESCAPE    0x1b   */
#define GUI_KEY_INSERT            29
#define GUI_KEY_DELETE            30
#define GUI_KEY_SPACE             32
#define GUI_KEY_PGUP              33
#define GUI_KEY_PGDOWN            34

#define GUI_KEY_F1                40
#define GUI_KEY_F2                41

/*********************************************************************
*
*       Dialog item IDs
*
*  The IDs below are arbitrary values. They just have to be unique
*  within the dialog.
*
*  If you use your own Ids, we recommend to use values above GUI_ID_USER.
*/
#define GUI_ID_OK                1
#define GUI_ID_CANCEL            2
#define GUI_ID_YES               3
#define GUI_ID_NO                4
#define GUI_ID_CLOSE             5
#define GUI_ID_HELP              6
#define GUI_ID_MAXIMIZE          7
#define GUI_ID_MINIMIZE          8

#define GUI_ID_VSCROLL    0xFE
#define GUI_ID_HSCROLL    0xFF

#define GUI_ID_EDIT0      0x100
#define GUI_ID_EDIT1      0x101
#define GUI_ID_EDIT2      0x102
#define GUI_ID_EDIT3      0x103
#define GUI_ID_EDIT4      0x104
#define GUI_ID_EDIT5      0x105
#define GUI_ID_EDIT6      0x106
#define GUI_ID_EDIT7      0x107
#define GUI_ID_EDIT8      0x108
#define GUI_ID_EDIT9      0x109

#define GUI_ID_LISTBOX0   0x110
#define GUI_ID_LISTBOX1   0x111
#define GUI_ID_LISTBOX2   0x112
#define GUI_ID_LISTBOX3   0x113
#define GUI_ID_LISTBOX4   0x114
#define GUI_ID_LISTBOX5   0x115
#define GUI_ID_LISTBOX6   0x116
#define GUI_ID_LISTBOX7   0x117
#define GUI_ID_LISTBOX8   0x118
#define GUI_ID_LISTBOX9   0x119

#define GUI_ID_CHECK0     0x120
#define GUI_ID_CHECK1     0x121
#define GUI_ID_CHECK2     0x122
#define GUI_ID_CHECK3     0x123
#define GUI_ID_CHECK4     0x124
#define GUI_ID_CHECK5     0x125
#define GUI_ID_CHECK6     0x126
#define GUI_ID_CHECK7     0x127
#define GUI_ID_CHECK8     0x128
#define GUI_ID_CHECK9     0x129

#define GUI_ID_SLIDER0    0x130
#define GUI_ID_SLIDER1    0x131
#define GUI_ID_SLIDER2    0x132
#define GUI_ID_SLIDER3    0x133
#define GUI_ID_SLIDER4    0x134
#define GUI_ID_SLIDER5    0x135
#define GUI_ID_SLIDER6    0x136
#define GUI_ID_SLIDER7    0x137
#define GUI_ID_SLIDER8    0x138
#define GUI_ID_SLIDER9    0x139

#define GUI_ID_SCROLLBAR0 0x140
#define GUI_ID_SCROLLBAR1 0x141
#define GUI_ID_SCROLLBAR2 0x142
#define GUI_ID_SCROLLBAR3 0x143

#define GUI_ID_RADIO0     0x150
#define GUI_ID_RADIO1     0x151
#define GUI_ID_RADIO2     0x152
#define GUI_ID_RADIO3     0x153
#define GUI_ID_RADIO4     0x154
#define GUI_ID_RADIO5     0x155
#define GUI_ID_RADIO6     0x156
#define GUI_ID_RADIO7     0x157

#define GUI_ID_TEXT0      0x160
#define GUI_ID_TEXT1      0x161
#define GUI_ID_TEXT2      0x162
#define GUI_ID_TEXT3      0x163
#define GUI_ID_TEXT4      0x164
#define GUI_ID_TEXT5      0x165
#define GUI_ID_TEXT6      0x166
#define GUI_ID_TEXT7      0x167
#define GUI_ID_TEXT8      0x168
#define GUI_ID_TEXT9      0x169

#define GUI_ID_BUTTON0    0x170
#define GUI_ID_BUTTON1    0x171
#define GUI_ID_BUTTON2    0x172
#define GUI_ID_BUTTON3    0x173
#define GUI_ID_BUTTON4    0x174
#define GUI_ID_BUTTON5    0x175
#define GUI_ID_BUTTON6    0x176
#define GUI_ID_BUTTON7    0x177
#define GUI_ID_BUTTON8    0x178
#define GUI_ID_BUTTON9    0x179

#define GUI_ID_DROPDOWN0  0x180
#define GUI_ID_DROPDOWN1  0x181
#define GUI_ID_DROPDOWN2  0x182
#define GUI_ID_DROPDOWN3  0x183

#define GUI_ID_MULTIEDIT0 0x190
#define GUI_ID_MULTIEDIT1 0x191
#define GUI_ID_MULTIEDIT2 0x192
#define GUI_ID_MULTIEDIT3 0x193

#define GUI_ID_LISTVIEW0  0x200
#define GUI_ID_LISTVIEW1  0x201
#define GUI_ID_LISTVIEW2  0x202
#define GUI_ID_LISTVIEW3  0x203

#define GUI_ID_PROGBAR0   0x210
#define GUI_ID_PROGBAR1   0x211
#define GUI_ID_PROGBAR2   0x212
#define GUI_ID_PROGBAR3   0x213

#define GUI_ID_GRAPH0     0x220
#define GUI_ID_GRAPH1     0x221
#define GUI_ID_GRAPH2     0x222
#define GUI_ID_GRAPH3     0x223

#define GUI_ID_MULTIPAGE0 0x230
#define GUI_ID_MULTIPAGE1 0x231
#define GUI_ID_MULTIPAGE2 0x232
#define GUI_ID_MULTIPAGE3 0x233

#define GUI_ID_TREEVIEW0  0x240
#define GUI_ID_TREEVIEW1  0x241
#define GUI_ID_TREEVIEW2  0x242
#define GUI_ID_TREEVIEW3  0x243

#define GUI_ID_ICONVIEW0  0x250
#define GUI_ID_ICONVIEW1  0x251
#define GUI_ID_ICONVIEW2  0x252
#define GUI_ID_ICONVIEW3  0x253

#define GUI_ID_LISTWHEEL0 0x260
#define GUI_ID_LISTWHEEL1 0x261
#define GUI_ID_LISTWHEEL2 0x262
#define GUI_ID_LISTWHEEL3 0x263

#define GUI_ID_IMAGE0     0x270
#define GUI_ID_IMAGE1     0x271
#define GUI_ID_IMAGE2     0x272
#define GUI_ID_IMAGE3     0x273
#define GUI_ID_IMAGE4     0x274
#define GUI_ID_IMAGE5     0x275
#define GUI_ID_IMAGE6     0x276
#define GUI_ID_IMAGE7     0x277
#define GUI_ID_IMAGE8     0x278
#define GUI_ID_IMAGE9     0x279

#define GUI_ID_SPINBOX0   0x280
#define GUI_ID_SPINBOX1   0x281
#define GUI_ID_SPINBOX2   0x282
#define GUI_ID_SPINBOX3   0x283
#define GUI_ID_SPINBOX4   0x284
#define GUI_ID_SPINBOX5   0x285
#define GUI_ID_SPINBOX6   0x286
#define GUI_ID_SPINBOX7   0x287
#define GUI_ID_SPINBOX8   0x288
#define GUI_ID_SPINBOX9   0x289

#define GUI_ID_CALENDAR0  0x290

#define GUI_ID_KNOB0      0x300
#define GUI_ID_KNOB1      0x301
#define GUI_ID_KNOB2      0x302
#define GUI_ID_KNOB3      0x303
#define GUI_ID_KNOB4      0x304
#define GUI_ID_KNOB5      0x305
#define GUI_ID_KNOB6      0x306
#define GUI_ID_KNOB7      0x307
#define GUI_ID_KNOB8      0x308
#define GUI_ID_KNOB9      0x309

#define GUI_ID_USER       0x800

/*********************************************************************
*
*       Mouse buttons
*/
#define GUI_LBUTTON (1 << 0) /* Left button */
#define GUI_RBUTTON (1 << 1) /* Right button */
#define GUI_MBUTTON (1 << 2) /* Middle button */
#define GUI_DBUTTON (1 << 7) /* Double-click button */

/*********************************************************************
*
*       Text styles
*/
#define GUI_TS_NORMAL           (0)
#define GUI_TS_UNDERLINE        (1 << 0)
#define GUI_TS_STRIKETHRU       (1 << 1)
#define GUI_TS_OVERLINE         (1 << 2)

/*********************************************************************
*
*       Line styles
*/
#define GUI_LS_SOLID        (0)
#define GUI_LS_DASH         (1)
#define GUI_LS_DOT          (2)
#define GUI_LS_DASHDOT      (3)
#define GUI_LS_DASHDOTDOT   (4)

/*********************************************************************
*
*       Pen shapes
*/
#define GUI_PS_ROUND        (0)
#define GUI_PS_FLAT         (1)
#define GUI_PS_SQUARE       (2)

/*********************************************************************
*
*       Standard colors
*/
#if (GUI_USE_ARGB)
  #define GUI_BLUE          0xFF0000FF
  #define GUI_GREEN         0xFF00FF00
  #define GUI_RED           0xFFFF0000
  #define GUI_CYAN          0xFF00FFFF
  #define GUI_MAGENTA       0xFFFF00FF
  #define GUI_YELLOW        0xFFFFFF00
  #define GUI_LIGHTBLUE     0xFF8080FF
  #define GUI_LIGHTGREEN    0xFF80FF80
  #define GUI_LIGHTRED      0xFFFF8080
  #define GUI_LIGHTCYAN     0xFF80FFFF
  #define GUI_LIGHTMAGENTA  0xFFFF80FF
  #define GUI_LIGHTYELLOW   0xFFFFFF80
  #define GUI_DARKBLUE      0xFF000080
  #define GUI_DARKGREEN     0xFF008000
  #define GUI_DARKRED       0xFF800000
  #define GUI_DARKCYAN      0xFF008080
  #define GUI_DARKMAGENTA   0xFF800080
  #define GUI_DARKYELLOW    0xFF808000
  #define GUI_WHITE         0xFFFFFFFF
  #define GUI_LIGHTGRAY     0xFFD3D3D3
  #define GUI_GRAY          0xFF808080
  #define GUI_DARKGRAY      0xFF404040
  #define GUI_BLACK         0xFF000000
  #define GUI_BROWN         0xFFA52A2A
  #define GUI_ORANGE        0xFFFFA500
  #define GUI_TRANSPARENT   0x00000000

  #define GUI_GRAY_3F       0xFF3F3F3F
  #define GUI_GRAY_50       0xFF505050
  #define GUI_GRAY_55       0xFF555555
  #define GUI_GRAY_60       0xFF606060
  #define GUI_GRAY_7C       0xFF7C7C7C
  #define GUI_GRAY_9A       0xFF9A9A9A
  #define GUI_GRAY_AA       0xFFAAAAAA
  #define GUI_GRAY_C0       0xFFC0C0C0
  #define GUI_GRAY_C8       0xFFC8C8C8
  #define GUI_GRAY_D0       0xFFD0D0D0
  #define GUI_GRAY_E7       0xFFE7E7E7
  #define GUI_BLUE_98       0xFF000098
#else
  #define GUI_BLUE          0x00FF0000
  #define GUI_GREEN         0x0000FF00
  #define GUI_RED           0x000000FF
  #define GUI_CYAN          0x00FFFF00
  #define GUI_MAGENTA       0x00FF00FF
  #define GUI_YELLOW        0x0000FFFF
  #define GUI_LIGHTBLUE     0x00FF8080
  #define GUI_LIGHTGREEN    0x0080FF80
  #define GUI_LIGHTRED      0x008080FF
  #define GUI_LIGHTCYAN     0x00FFFF80
  #define GUI_LIGHTMAGENTA  0x00FF80FF
  #define GUI_LIGHTYELLOW   0x0080FFFF
  #define GUI_DARKBLUE      0x00800000
  #define GUI_DARKGREEN     0x00008000
  #define GUI_DARKRED       0x00000080
  #define GUI_DARKCYAN      0x00808000
  #define GUI_DARKMAGENTA   0x00800080
  #define GUI_DARKYELLOW    0x00008080
  #define GUI_WHITE         0x00FFFFFF
  #define GUI_LIGHTGRAY     0x00D3D3D3
  #define GUI_GRAY          0x00808080
  #define GUI_DARKGRAY      0x00404040
  #define GUI_BLACK         0x00000000
  #define GUI_BROWN         0x002A2AA5
  #define GUI_ORANGE        0x0000A5FF
  #define GUI_TRANSPARENT   0xFF000000

  #define GUI_GRAY_3F       0x003F3F3F
  #define GUI_GRAY_50       0x00505050
  #define GUI_GRAY_55       0x00555555
  #define GUI_GRAY_60       0x00606060
  #define GUI_GRAY_7C       0x007C7C7C
  #define GUI_GRAY_9A       0x009A9A9A
  #define GUI_GRAY_AA       0x00AAAAAA
  #define GUI_GRAY_C0       0x00C0C0C0
  #define GUI_GRAY_C8       0x00C8C8C8
  #define GUI_GRAY_D0       0x00D0D0D0
  #define GUI_GRAY_E7       0x00E7E7E7
  #define GUI_BLUE_98       0x00980000
#endif

#define GUI_INVALID_COLOR 0xFFFFFFF      /* Invalid color - more than 24 bits */

#if (GUI_USE_ARGB)
  #define GUI_MAKE_COLOR(ABGR)  (((((U32)ABGR) & 0xFF000000ul) ^ 0xFF000000ul) | ((((U32)ABGR) & 0x00FF0000ul) >> 16) | (((U32)ABGR) & 0x0000FF00ul) | ((((U32)ABGR) & 0x000000FFul) << 16))
  #define GUI_MAKE_TRANS(Alpha) (255 - (Alpha))
#else
  #define GUI_MAKE_COLOR(ABGR)  (ABGR)
  #define GUI_MAKE_TRANS(Alpha) (Alpha)
#endif

#if (GUI_USE_ARGB)
  #define GUI_TRANS_BYTE 0x00
#else
  #define GUI_TRANS_BYTE 0xFF
#endif


/*********************************************************************
*
*       MultiTouch-Support
*/
//
// Defines
//
#define GUI_MTOUCH_FLAG_DOWN (1 << 0)
#define GUI_MTOUCH_FLAG_MOVE (1 << 1)
#define GUI_MTOUCH_FLAG_UP   (1 << 2)

//
// Variables
//
extern T_GUI_MTOUCH_STOREEVENT GUI_MTOUCH__pStoreEvent;

//
// Interface
//
void GUI_MTOUCH_Enable          (int OnOff);
int  GUI_MTOUCH_GetEvent        (GUI_MTOUCH_EVENT * pEvent);
int  GUI_MTOUCH_GetTouchInput   (GUI_MTOUCH_EVENT * pEvent, GUI_MTOUCH_INPUT * pBuffer, unsigned Index);
int  GUI_MTOUCH_IsEmpty         (void);
void GUI_MTOUCH_SetOrientation  (int Orientation);
void GUI_MTOUCH_SetOrientationEx(int Orientation, int LayerIndex);
void GUI_MTOUCH_StoreEvent      (GUI_MTOUCH_EVENT * pEvent, GUI_MTOUCH_INPUT * pInput);

/*********************************************************************
*
*       Coordinates used in touch driver
*/
#define GUI_COORD_X 0
#define GUI_COORD_Y 1

/*********************************************************************
*
*       Addresses of standard fonts
*/
//
// Proportional fonts
//
extern GUI_CONST_STORAGE GUI_FONT GUI_Font8_ASCII,        GUI_Font8_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font10S_ASCII,      GUI_Font10S_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font10_ASCII,       GUI_Font10_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font13_ASCII,       GUI_Font13_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font13B_ASCII,      GUI_Font13B_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font13H_ASCII,      GUI_Font13H_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font13HB_ASCII,     GUI_Font13HB_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font16_ASCII,       GUI_Font16_1,       GUI_Font16_HK,    GUI_Font16_1HK;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font16B_ASCII,      GUI_Font16B_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font20_ASCII,       GUI_Font20_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font20B_ASCII,      GUI_Font20B_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font24_ASCII,       GUI_Font24_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font24B_ASCII,      GUI_Font24B_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font32_ASCII,       GUI_Font32_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font32B_ASCII,      GUI_Font32B_1;

//
// Proportional fonts, framed
//
extern GUI_CONST_STORAGE GUI_FONT GUI_Font20F_ASCII;

//
// Monospaced
//
extern GUI_CONST_STORAGE GUI_FONT GUI_Font4x6;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font6x8,            GUI_Font6x9;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font6x8_ASCII,      GUI_Font6x8_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font8x8,            GUI_Font8x9;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font8x8_ASCII,      GUI_Font8x8_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font8x10_ASCII;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font8x12_ASCII;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font8x13_ASCII,     GUI_Font8x13_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font8x15B_ASCII,    GUI_Font8x15B_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font8x16,           GUI_Font8x17,       GUI_Font8x18;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font8x16x1x2,       GUI_Font8x16x2x2,   GUI_Font8x16x3x3;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font8x16_ASCII,     GUI_Font8x16_1;

//
// Digits
//
extern GUI_CONST_STORAGE GUI_FONT GUI_FontD24x32;
extern GUI_CONST_STORAGE GUI_FONT GUI_FontD32;
extern GUI_CONST_STORAGE GUI_FONT GUI_FontD36x48;
extern GUI_CONST_STORAGE GUI_FONT GUI_FontD48;
extern GUI_CONST_STORAGE GUI_FONT GUI_FontD48x64;
extern GUI_CONST_STORAGE GUI_FONT GUI_FontD64;
extern GUI_CONST_STORAGE GUI_FONT GUI_FontD60x80;
extern GUI_CONST_STORAGE GUI_FONT GUI_FontD80;

//
// Comic fonts
//
extern GUI_CONST_STORAGE GUI_FONT GUI_FontComic18B_ASCII, GUI_FontComic18B_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_FontComic24B_ASCII, GUI_FontComic24B_1;

/*********************************************************************
*
*       Macros to be used
*/
//
// Proportional fonts
//
#define GUI_FONT_8_ASCII        &GUI_Font8_ASCII
#define GUI_FONT_8_1            &GUI_Font8_1
#define GUI_FONT_10S_ASCII      &GUI_Font10S_ASCII
#define GUI_FONT_10S_1          &GUI_Font10S_1
#define GUI_FONT_10_ASCII       &GUI_Font10_ASCII
#define GUI_FONT_10_1           &GUI_Font10_1
#define GUI_FONT_13_ASCII       &GUI_Font13_ASCII
#define GUI_FONT_13_1           &GUI_Font13_1
#define GUI_FONT_13B_ASCII      &GUI_Font13B_ASCII
#define GUI_FONT_13B_1          &GUI_Font13B_1
#define GUI_FONT_13H_ASCII      &GUI_Font13H_ASCII
#define GUI_FONT_13H_1          &GUI_Font13H_1
#define GUI_FONT_13HB_ASCII     &GUI_Font13HB_ASCII
#define GUI_FONT_13HB_1         &GUI_Font13HB_1
#define GUI_FONT_16_ASCII       &GUI_Font16_ASCII
#define GUI_FONT_16_1           &GUI_Font16_1
#define GUI_FONT_16_HK          &GUI_Font16_HK
#define GUI_FONT_16_1HK         &GUI_Font16_1HK
#define GUI_FONT_16B_ASCII      &GUI_Font16B_ASCII
#define GUI_FONT_16B_1          &GUI_Font16B_1
#define GUI_FONT_20_ASCII       &GUI_Font20_ASCII
#define GUI_FONT_20_1           &GUI_Font20_1
#define GUI_FONT_20B_ASCII      &GUI_Font20B_ASCII
#define GUI_FONT_20B_1          &GUI_Font20B_1
#define GUI_FONT_24_ASCII       &GUI_Font24_ASCII
#define GUI_FONT_24_1           &GUI_Font24_1
#define GUI_FONT_24B_ASCII      &GUI_Font24B_ASCII
#define GUI_FONT_24B_1          &GUI_Font24B_1
#define GUI_FONT_32_ASCII       &GUI_Font32_ASCII
#define GUI_FONT_32_1           &GUI_Font32_1
#define GUI_FONT_32B_ASCII      &GUI_Font32B_ASCII
#define GUI_FONT_32B_1          &GUI_Font32B_1

//
// Proportional fonts, framed
//
#define GUI_FONT_20F_ASCII      &GUI_Font20F_ASCII

//
// Monospaced
//
#define GUI_FONT_4X6            &GUI_Font4x6
#define GUI_FONT_6X8            &GUI_Font6x8
#define GUI_FONT_6X8_ASCII      &GUI_Font6x8_ASCII
#define GUI_FONT_6X8_1          &GUI_Font6x8_1
#define GUI_FONT_6X9            &GUI_Font6x9
#define GUI_FONT_8X8            &GUI_Font8x8
#define GUI_FONT_8X8_ASCII      &GUI_Font8x8_ASCII
#define GUI_FONT_8X8_1          &GUI_Font8x8_1
#define GUI_FONT_8X9            &GUI_Font8x9
#define GUI_FONT_8X10_ASCII     &GUI_Font8x10_ASCII
#define GUI_FONT_8X12_ASCII     &GUI_Font8x12_ASCII
#define GUI_FONT_8X13_ASCII     &GUI_Font8x13_ASCII
#define GUI_FONT_8X13_1         &GUI_Font8x13_1
#define GUI_FONT_8X15B_ASCII    &GUI_Font8x15B_ASCII
#define GUI_FONT_8X15B_1        &GUI_Font8x15B_1
#define GUI_FONT_8X16           &GUI_Font8x16
#define GUI_FONT_8X17           &GUI_Font8x17
#define GUI_FONT_8X18           &GUI_Font8x18
#define GUI_FONT_8X16X1X2       &GUI_Font8x16x1x2
#define GUI_FONT_8X16X2X2       &GUI_Font8x16x2x2
#define GUI_FONT_8X16X3X3       &GUI_Font8x16x3x3
#define GUI_FONT_8X16_ASCII     &GUI_Font8x16_ASCII
#define GUI_FONT_8X16_1         &GUI_Font8x16_1

//
// Digits
//
#define GUI_FONT_D24X32         &GUI_FontD24x32
#define GUI_FONT_D32            &GUI_FontD32
#define GUI_FONT_D36X48         &GUI_FontD36x48
#define GUI_FONT_D48            &GUI_FontD48
#define GUI_FONT_D48X64         &GUI_FontD48x64
#define GUI_FONT_D64            &GUI_FontD64
#define GUI_FONT_D60X80         &GUI_FontD60x80
#define GUI_FONT_D80            &GUI_FontD80

//
// Comic fonts
//
#define GUI_FONT_COMIC18B_ASCII &GUI_FontComic18B_ASCII
#define GUI_FONT_COMIC18B_1     &GUI_FontComic18B_1
#define GUI_FONT_COMIC24B_ASCII &GUI_FontComic24B_ASCII
#define GUI_FONT_COMIC24B_1     &GUI_FontComic24B_1

/*********************************************************************
*
*       Text and drawing modes
*
* These defines come in two flavors: the long version (.._DRAWMODE_..)
* and the short ones (.._DM_..). They are identical, feel free to use
* which ever one you like best.
*/
#define GUI_DRAWMODE_NORMAL  LCD_DRAWMODE_NORMAL
#define GUI_DRAWMODE_XOR     LCD_DRAWMODE_XOR
#define GUI_DRAWMODE_TRANS   LCD_DRAWMODE_TRANS
#define GUI_DRAWMODE_REV     LCD_DRAWMODE_REV
#define GUI_DM_NORMAL        LCD_DRAWMODE_NORMAL
#define GUI_DM_XOR           LCD_DRAWMODE_XOR
#define GUI_DM_TRANS         LCD_DRAWMODE_TRANS
#define GUI_DM_REV           LCD_DRAWMODE_REV

#define GUI_TEXTMODE_NORMAL  LCD_DRAWMODE_NORMAL
#define GUI_TEXTMODE_XOR     LCD_DRAWMODE_XOR
#define GUI_TEXTMODE_TRANS   LCD_DRAWMODE_TRANS
#define GUI_TEXTMODE_REV     LCD_DRAWMODE_REV
#define GUI_TM_NORMAL        LCD_DRAWMODE_NORMAL
#define GUI_TM_XOR           LCD_DRAWMODE_XOR
#define GUI_TM_TRANS         LCD_DRAWMODE_TRANS
#define GUI_TM_REV           LCD_DRAWMODE_REV

/* Text alignment flags, horizontal */
#define GUI_TA_HORIZONTAL  (3<<0)
#define GUI_TA_LEFT        (0<<0)
#define GUI_TA_RIGHT	     (1<<0)
#define GUI_TA_CENTER	     (2<<0)
#define GUI_TA_HCENTER	   GUI_TA_CENTER  /* easier to remember :-)  */

/* Text alignment flags, vertical */
#define GUI_TA_VERTICAL   (3<<2)
#define GUI_TA_TOP	      (0<<2)
#define GUI_TA_BOTTOM	    (1<<2)
#define GUI_TA_BASELINE   (2<<2)
#define GUI_TA_VCENTER    (3<<2)

/* General orientation flags */
#define GUI_MIRROR_X (1 << 0)
#define GUI_MIRROR_Y (1 << 1)
#define GUI_SWAP_XY  (1 << 2)

/*********************************************************************
*
*       Min/Max coordinates
*
* Define minimum and maximum coordinates in x and y
*/
#if 1
  #define GUI_XMIN -16383
  #define GUI_XMAX  16383
  #define GUI_YMIN -16383
  #define GUI_YMAX  16383
#else
  #define GUI_XMIN -4095
  #define GUI_XMAX  4095
  #define GUI_YMIN -4095
  #define GUI_YMAX  4095
#endif

/*********************************************************************
*
*       Defines for constants
*/
#define	________	0x0
#define	_______X	0x1
#define	______X_	0x2
#define	______XX	0x3
#define	_____X__	0x4
#define	_____X_X	0x5
#define	_____XX_	0x6
#define	_____XXX	0x7
#define	____X___	0x8
#define	____X__X	0x9
#define	____X_X_	0xa
#define	____X_XX	0xb
#define	____XX__	0xc
#define	____XX_X	0xd
#define	____XXX_	0xe
#define	____XXXX	0xf
#define	___X____	0x10
#define	___X___X	0x11
#define	___X__X_	0x12
#define	___X__XX	0x13
#define	___X_X__	0x14
#define	___X_X_X	0x15
#define	___X_XX_	0x16
#define	___X_XXX	0x17
#define	___XX___	0x18
#define	___XX__X	0x19
#define	___XX_X_	0x1a
#define	___XX_XX	0x1b
#define	___XXX__	0x1c
#define	___XXX_X	0x1d
#define	___XXXX_	0x1e
#define	___XXXXX	0x1f
#define	__X_____	0x20
#define	__X____X	0x21
#define	__X___X_	0x22
#define	__X___XX	0x23
#define	__X__X__	0x24
#define	__X__X_X	0x25
#define	__X__XX_	0x26
#define	__X__XXX	0x27
#define	__X_X___	0x28
#define	__X_X__X	0x29
#define	__X_X_X_	0x2a
#define	__X_X_XX	0x2b
#define	__X_XX__	0x2c
#define	__X_XX_X	0x2d
#define	__X_XXX_	0x2e
#define	__X_XXXX	0x2f
#define	__XX____	0x30
#define	__XX___X	0x31
#define	__XX__X_	0x32
#define	__XX__XX	0x33
#define	__XX_X__	0x34
#define	__XX_X_X	0x35
#define	__XX_XX_	0x36
#define	__XX_XXX	0x37
#define	__XXX___	0x38
#define	__XXX__X	0x39
#define	__XXX_X_	0x3a
#define	__XXX_XX	0x3b
#define	__XXXX__	0x3c
#define	__XXXX_X	0x3d
#define	__XXXXX_	0x3e
#define	__XXXXXX	0x3f
#define	_X______	0x40
#define	_X_____X	0x41
#define	_X____X_	0x42
#define	_X____XX	0x43
#define	_X___X__	0x44
#define	_X___X_X	0x45
#define	_X___XX_	0x46
#define	_X___XXX	0x47
#define	_X__X___	0x48
#define	_X__X__X	0x49
#define	_X__X_X_	0x4a
#define	_X__X_XX	0x4b
#define	_X__XX__	0x4c
#define	_X__XX_X	0x4d
#define	_X__XXX_	0x4e
#define	_X__XXXX	0x4f
#define	_X_X____	0x50
#define	_X_X___X	0x51
#define	_X_X__X_	0x52
#define	_X_X__XX	0x53
#define	_X_X_X__	0x54
#define	_X_X_X_X	0x55
#define	_X_X_XX_	0x56
#define	_X_X_XXX	0x57
#define	_X_XX___	0x58
#define	_X_XX__X	0x59
#define	_X_XX_X_	0x5a
#define	_X_XX_XX	0x5b
#define	_X_XXX__	0x5c
#define	_X_XXX_X	0x5d
#define	_X_XXXX_	0x5e
#define	_X_XXXXX	0x5f
#define	_XX_____	0x60
#define	_XX____X	0x61
#define	_XX___X_	0x62
#define	_XX___XX	0x63
#define	_XX__X__	0x64
#define	_XX__X_X	0x65
#define	_XX__XX_	0x66
#define	_XX__XXX	0x67
#define	_XX_X___	0x68
#define	_XX_X__X	0x69
#define	_XX_X_X_	0x6a
#define	_XX_X_XX	0x6b
#define	_XX_XX__	0x6c
#define	_XX_XX_X	0x6d
#define	_XX_XXX_	0x6e
#define	_XX_XXXX	0x6f
#define	_XXX____	0x70
#define	_XXX___X	0x71
#define	_XXX__X_	0x72
#define	_XXX__XX	0x73
#define	_XXX_X__	0x74
#define	_XXX_X_X	0x75
#define	_XXX_XX_	0x76
#define	_XXX_XXX	0x77
#define	_XXXX___	0x78
#define	_XXXX__X	0x79
#define	_XXXX_X_	0x7a
#define	_XXXX_XX	0x7b
#define	_XXXXX__	0x7c
#define	_XXXXX_X	0x7d
#define	_XXXXXX_	0x7e
#define	_XXXXXXX	0x7f
#define	X_______	0x80
#define	X______X	0x81
#define	X_____X_	0x82
#define	X_____XX	0x83
#define	X____X__	0x84
#define	X____X_X	0x85
#define	X____XX_	0x86
#define	X____XXX	0x87
#define	X___X___	0x88
#define	X___X__X	0x89
#define	X___X_X_	0x8a
#define	X___X_XX	0x8b
#define	X___XX__	0x8c
#define	X___XX_X	0x8d
#define	X___XXX_	0x8e
#define	X___XXXX	0x8f
#define	X__X____	0x90
#define	X__X___X	0x91
#define	X__X__X_	0x92
#define	X__X__XX	0x93
#define	X__X_X__	0x94
#define	X__X_X_X	0x95
#define	X__X_XX_	0x96
#define	X__X_XXX	0x97
#define	X__XX___	0x98
#define	X__XX__X	0x99
#define	X__XX_X_	0x9a
#define X__XX_XX	0x9b
#define X__XXX__	0x9c
#define X__XXX_X	0x9d
#define	X__XXXX_	0x9e
#define	X__XXXXX	0x9f
#define	X_X_____	0xa0
#define	X_X____X	0xa1
#define	X_X___X_	0xa2
#define	X_X___XX	0xa3
#define	X_X__X__	0xa4
#define	X_X__X_X	0xa5
#define	X_X__XX_	0xa6
#define	X_X__XXX	0xa7
#define	X_X_X___	0xa8
#define	X_X_X__X	0xa9
#define	X_X_X_X_	0xaa
#define	X_X_X_XX	0xab
#define	X_X_XX__	0xac
#define	X_X_XX_X	0xad
#define	X_X_XXX_	0xae
#define	X_X_XXXX	0xaf
#define	X_XX____	0xb0
#define X_XX___X	0xb1
#define	X_XX__X_	0xb2
#define	X_XX__XX	0xb3
#define	X_XX_X__	0xb4
#define	X_XX_X_X	0xb5
#define	X_XX_XX_	0xb6
#define	X_XX_XXX	0xb7
#define	X_XXX___	0xb8
#define	X_XXX__X	0xb9
#define	X_XXX_X_	0xba
#define	X_XXX_XX	0xbb
#define	X_XXXX__	0xbc
#define	X_XXXX_X	0xbd
#define	X_XXXXX_	0xbe
#define	X_XXXXXX	0xbf
#define	XX______	0xc0
#define	XX_____X	0xc1
#define	XX____X_	0xc2
#define	XX____XX	0xc3
#define	XX___X__	0xc4
#define	XX___X_X	0xc5
#define	XX___XX_	0xc6
#define	XX___XXX	0xc7
#define	XX__X___	0xc8
#define	XX__X__X	0xc9
#define	XX__X_X_	0xca
#define	XX__X_XX	0xcb
#define	XX__XX__	0xcc
#define	XX__XX_X	0xcd
#define	XX__XXX_	0xce
#define XX__XXXX	0xcf
#define	XX_X____	0xd0
#define	XX_X___X	0xd1
#define	XX_X__X_	0xd2
#define	XX_X__XX	0xd3
#define	XX_X_X__	0xd4
#define	XX_X_X_X	0xd5
#define	XX_X_XX_	0xd6
#define	XX_X_XXX	0xd7
#define	XX_XX___	0xd8
#define	XX_XX__X	0xd9
#define	XX_XX_X_	0xda
#define	XX_XX_XX	0xdb
#define	XX_XXX__	0xdc
#define	XX_XXX_X	0xdd
#define	XX_XXXX_	0xde
#define	XX_XXXXX	0xdf
#define	XXX_____	0xe0
#define	XXX____X	0xe1
#define	XXX___X_	0xe2
#define	XXX___XX	0xe3
#define	XXX__X__	0xe4
#define	XXX__X_X	0xe5
#define	XXX__XX_	0xe6
#define	XXX__XXX	0xe7
#define	XXX_X___	0xe8
#define	XXX_X__X	0xe9
#define	XXX_X_X_	0xea
#define	XXX_X_XX	0xeb
#define	XXX_XX__	0xec
#define	XXX_XX_X	0xed
#define	XXX_XXX_	0xee
#define	XXX_XXXX	0xef
#define	XXXX____	0xf0
#define	XXXX___X	0xf1
#define	XXXX__X_	0xf2
#define	XXXX__XX	0xf3
#define	XXXX_X__	0xf4
#define	XXXX_X_X	0xf5
#define	XXXX_XX_	0xf6
#define	XXXX_XXX	0xf7
#define	XXXXX___	0xf8
#define	XXXXX__X	0xf9
#define	XXXXX_X_	0xfa
#define	XXXXX_XX	0xfb
#define	XXXXXX__	0xfc
#define	XXXXXX_X	0xfd
#define	XXXXXXX_	0xfe
#define	XXXXXXXX	0xff

/*********************************************************************
*
*       Compatibility with older versions
*/
#define GUI_DispString_UC      GUI_UC_DispString
#define TOUCH_X_ActivateX      GUI_TOUCH_X_ActivateX
#define TOUCH_X_ActivateY      GUI_TOUCH_X_ActivateY
#define TOUCH_X_Disable        GUI_TOUCH_X_Disable
#define TOUCH_X_MeasureX       GUI_TOUCH_X_MeasureX
#define TOUCH_X_MeasureY       GUI_TOUCH_X_MeasureY
#define GUI_SelLayer           GUI_SelectLayer
#define GUI_MEMDEV_FadeDevices GUI_MEMDEV_FadeInDevices
#if defined(__cplusplus)
}
#endif

#endif   /* ifdef GUI_H */

/*************************** End of file ****************************/
